E' stata rilasciata l'espansione Lost Battles per War in the East, assieme alla nuova patch. Sembra che la vita utile di WITE si sia prolungata rispetto alle aspettative, che lo volevano alla fine del suo sviluppo.
http://www.matrixgames.com/news/1079/War.in.the.East:.Lost.Battles.is.here!
Qui il change log della nuova patch:
"
V1.07.08– May 16, 2013
• New Features and Rule Changes
1. Formula Change - Greatly reduced the chance that a unit below its national morale will receive the die(10% of national morale) increase in morale.
• Bug Fixes
1. Fixed a bug that was allowing non-recon air groups to transfer to German Army Airbases (the new rule created in 1.07.07 was not working correctly).
2. Fixed a bug where the “Restore ground element upgrade paths” question was not showing up properly during Multiplayer games.
• Data and Scenario Changes
1. In games where the AI is playing the Axis side, the Soviet player will be asked whether to restore ground element upgrade paths per the change in version 1.07.07. Also, in games started with version 1.07.07 or later, the restore question will not be asked (as the upgrade paths have already been reinstated in the data).
2. Correction for the 1.07.07 readme:
Restored 2 ground element upgrade paths listed below (these are restored along with the German upgrade paths in existing games if the player answers yes to the question):
0299 Rifle Squad (Hungarian) to 0298 Rifle Squad (Hungarian)
0316 Rifle Squad (Slovakian) to 0315 Rifle Squad (Slovakian)
V1.07.07– April 29, 2013
• New Features and Rule Changes
1. New Rule - Only recon air groups may be transferred to German Army Airbases. No air groups may be assigned directly from the National Reserve to German Army Airbases.
• Data and Scenario Changes
3. Restored four German ground element upgrade paths listed below. In existing games, the German player will be asked once whether they wish to “Restore Ground Element Upgrade Paths”. If yes, then the upgrade paths below will be set, otherwise the ground elements will remain with no upgrade path and the player will not be asked again.
0081 Rifle Squad upgrades to 0082 Rifle Squad
0084 Pioneer Squad upgrades to 0085 Pioneer Squad
0094 Motorized Rifle Squad upgrades to 0096 Motorized Rifle Squad
0114 Fallschirmjager Squad upgrades to 0115 Fallschirmjager Squad
4. Corrected start date of the Soviet 42 Flamethrower Company (OB 383) from 5/42 to 7/42.
5. Minor changes to recently added German leaders.
6. Restored 2 ground element upgrade paths listed below:
0298 Rifle Squad (Hungarian) to 0299 Rifle Squad (Hungarian)
0315 Rifle Squad (Slovakian) to 0316 Rifle Squad (Slovakian)
V1.07.06– April 12, 2013
• New Features and Rule Changes
1. Rule Clarifications – HQ and airbase units do not receive the motorized bonus to national morale. Units do not gain morale while routed. Units may only gain morale outside of combat if their morale is less than 10 points above their national morale, or less than 50, whichever is greater.
• Bug Fixes
1. Fixed a bug that prevented a part of rule 9.1.1 from functioning correctly. Units that were below their national morale were not getting the chance to gain morale simply due to the fact that they were below the national morale. Now they get the chance, and if they go up (they must pass various checks), they will receive an increase of die(10% of their national morale), but not to exceed the national morale.
2. Fixed a bug that prevented Soviet players from being able to create new flak units at cities.
V1.07.04– April 4, 2013
• New Features and Rule Changes
1. Rule Change – Ground combat in a hex can no longer cause damage to a port in the hex.
• Bug Fixes
1. Fixed a bug that prevented Don to the Danube scenarios from being playable in Multiplayer.
• Data and Scenario Changes
Updated WitE Campaigns and many smaller scenarios
1. German airgroups updated to the latest versions of aircraft
2. Soviet partisan MPs zeroed out
3. Hungarian 39M Armored Car Factory removed
V1.07.03– March 15, 2013
• New Features and Rule Changes
1. Change in Save Game Structure – Games that are saved using a 1.07.00 version or later are saved in such a way that they may only be loaded successfully by a 1.07.00 or later version. This change was made to eliminate the potential of players using earlier versions of the game to take advantage of possible exploits..
2. New Rule – The maximum MPs for Soviet Tank and Motorized Divisions in 1942 are 25.
3. AI Improvements – Made several AI adjustments, including improvements to the AI’s line forming function, improvements to its use of support units (getting them out of rear HQ’s and into active HQs), and improvements to its overuse of counterattacks that put the AI’s units in dangerous situations.
• Bug Fixes
1. Fixed a bug that allowed fort units to attach an unlimited number of construction support units.
2. Fixed a rare AI bug that could cause units from both sides to temporarily occupy the same hex.
3. Fixed a bug that could prevent a destroyed German unit from returning to the game to be rebuilt.
4. Fixed a bug that could prevent the save game screen from closing when the ESC key was pressed.
5. Fixed a bug with the set production usage interface in the editor screen.
6. Fixed a bug with highlighting of Soviet Corps breakdown units.
7. Fixed a bug that caused an attempt to build a Gun Artillery Division in 1943 to instead build a Heavy Artillery Division.
• Data and Scenario Changes
1. Changed frontal armor of IS-1 and early IS-2 and side armor of IS-3.
2. Corrected the Italian Labor Squad’s speed and size and the SU-76’s fuel use.
3. Corrected the availability date of several Soviet leaders to June 1941. These leaders are commanding Corps in June 1941 but were incorrectly listed in the game data as not being available until later.
4. Corrected the missing build cost for Rumanian, Hungarian and Soviet Labor Squads.
5. Changed 41b Tank Division end date to 12/41.
"
Blog dedicato alla Storia della Guerra. Sono trattati temi e recensiti libri di storia militare, ma si parla anche di wargames e videogames bellici, oltre che di film e telefilm a tema bellico, così come di documentari sul tema.
nuovo
giovedì 16 maggio 2013
mercoledì 15 maggio 2013
Company of Heroes 2, preview su RTS guru
Su RTS guru trovate una preview sulla campagna di COH2:
http://www.rtsguru.com/game/485/article/5815/Company-of-Heroes-2-Toying-with-the-Campaign.html
http://www.rtsguru.com/game/485/article/5815/Company-of-Heroes-2-Toying-with-the-Campaign.html
martedì 14 maggio 2013
Lock On: Flaming Cliffs 3 rilasciato
Rilasciato il nuovo simulatore del brand DCS, ecco un video di lancio:
Terza settimana offerte Matrix
Questa settimana sul sito Matrix trovate in offerta: Commander - Napoleon at War e Crown of Glory - Emperor's Edition.
http://matrixgames.com/news/1074/All.good.Deals.always.come.in.threes
http://matrixgames.com/news/1074/All.good.Deals.always.come.in.threes
lunedì 13 maggio 2013
Wargame AirLand Battle Deck System Presentation
Nuovo video per WAL, questa volta mostrante il deck delle unità.
Civilization 5 – A Brave New World il trailer
Trailer di annuncio per A Brave New World, espansione per CIV V.
domenica 12 maggio 2013
Partita multi a Scourge Napoleonico
Ieri abbiamo fatto una coop multi a Scourge. Divertente anche se l'AI non da le stesse emozioni del H2H, però c'erano un paio di giocatori nuovi che si sono divertiti.
Etichette:
gameplay,
napoleonico,
Scourge of War,
video
sabato 11 maggio 2013
Video di gameplay con Shield of the Prophet
Primo video di gameplay con Shield of the Prophet, la nuova DLC con ambientazione moderna per Graviteam Tactics (ex-Apos). Devo dire che l'ambientazione è un po' più succosa rispetto a Operation Hopper e la fanteria meglio armata. Nel video faccio saltare un bel po' di carri iraniani, ma non è che tutto vada liscio.
Total War Rome 2, ancora non uscito già vengono promesse DLC
TW Rome 2 uscirà il 3 di settembre, ma già sono previste assieme 2 DLC; la prima, il Ponto, sarà gratuita per tutti, mentre la seconda, gli Stati greci, sarà gratuita per chi ha pre-ordinato. Il gioco prevede fino a 117 fazioni, di cui solo una frazione sarà giocabile, almeno all'inizio, quindi si può già prevedere il numero spropositato da DLC previste.
Description du DLC Greek States Culture Pack (Steam)
The Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II; for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles.
The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.
The Greek States share a number of common goals, philosophies and general diplomatic aims. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other.
New Features:
New Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles.
The Athenian pursuit of enlightenment grants them technological and cultural bonuses; Sparta’s dominance over the Helots allows them to maintain a larger slave population; and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins.
New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders.
New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. Additionally, each faction will have to contend with its unique events and dilemmas.
New Military Traditions – Each of the Greek States has a unique top-tier military tradition: Athenian fleets may be honoured as Children of the Aegaean, improving the ramming ability of their ships whilst allowing them to secure more income when raiding; Spartan armies may be remembered as Peers of Leonidas, improving their melee defense capabilities and reducing their upkeep; the armies of Epirus may be feared as Hounds of Molossus, granting them greater charge bonuses whilst allowing them to keep public order problems in check.
New Units:In addition to the intimidating unit rosters of each faction now playable for the first time, the Greek States Culture Pack introduces a variety of unique and especially elite and deadly forces.
Mercenary Veteran Hoplites – [available to all playable factions]
From glistening spear points to earth-shaking tread, a phalanx is a sight and sound to inspire dread. With these veteran hoplites, that dread is sold to the highest bidder.
Thureos Hoplites – [Unique to Athens]
While the linen breastplates worn by these men may look flimsy, they are cool, practical and surprisingly tough. As with all hoplites, the men inside are also practical and tough warriors.
Thorax Hoplites – [Unique to Athens]
These heavy hoplites are marked by their bronze breastplate armour, a sign of wealth and status. They are armed with spears and hoplon shields, and use the phalanx formation to batter enemies into submission.
Agrianian Axemen – [Unique to Epirus and Macedon]
The Paeonian tribe of Agrianes are fierce fighters. As well as terrible killing tools, their axes are also climbing hooks for rough terrain. No sensible general would not use them in an assault.
Aspis Companion Cavalry – [Unique to Epirus and Macedon]
A king’s companions in battle are his nobles and esteemed friends. It is an honour to be a companion, to ride forth with javelin and kopis to fight for your lord and master.
Heroes of Sparta – [Unique to Sparta]
Embodying the spirit of Thermopylae, the Heroes Of Sparta bear their spears and shields with fierce pride and unrivalled mastery.
Polybolos Repeating Scorpion – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Able to make short work of even the most heavily-armoured opponents, this repeating bolt thrower sacrifices the ordinary Scorpion’s range in return for a rapid rate of fire.
Tortoise Armoured Battering Ram – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Combining devastating ramming power while affording protection to its crew, used well the Tortoise more than makes up for its lack of speed and manoeuvrability in open ground.
New Buildings:
The Monument of Lacedaemon – [Unique to Sparta]
A symbol of Sparta’s overridingly martial culture, The Monument of Lacedaemon brings cost reductions to military recruitment, significantly increases the morale of land units in the province and a global morale boost to existing units.
Oracle of Dodona – [Unique to Epirus]
This sacred grove is the domain of the priests and priestesses of Epirus. The Oracle of Dodona increases city growth, provincial happiness, wealth, and the global conversion of other factions to Hellenic culture.
Acropolis – [Unique to Athens]
A symbol of Athenian high culture and engineering excellence, The Acropolis also provides extra garrison forces to Athens, improves the city’s abilities to withstand sieges, and increases Athenian agents’ Authority actions.
Faction History:
Athens
Athens has long been famed for its cultural achievements, from buildings such as the Parthenon, to the plays and works of Aristophanes, Plato, Socrates, and Sophocles. In many ways, Greek culture is defined by Athens. Its military focus has long been its navy; however, continuing the traditions of the classical era, its citizens are also expected to contribute both infantry and cavalry to its armies.
Epirus
Epirus is a Greek kingdom formed of numerous small villages and towns, rather than the great cities of the south. An agriculture and fishing-based society, Epirus nevertheless maintains a balanced army on the Alexandrian model, consisting of cavalry, archers, peltasts, phalangites and war elephants. They also make extensive use of mercenaries from throughout the Greek-speaking world.
Sparta
With every aspect of their lives and society geared towards warfare, Sparta dominated the Greek world and continues to produce arguably the finest soldiers of the Hellenic period. The slaves and non-citizens of Sparta enable their citizens to pursue warrior perfection as soldiers and champions. Trained and hardened in battle, their warriors and leaders are the embodiment of military discipline and virtue.
Description du DLC Greek States Culture Pack (Steam)
The Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II; for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles.
The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.
The Greek States share a number of common goals, philosophies and general diplomatic aims. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other.
New Features:
New Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles.
The Athenian pursuit of enlightenment grants them technological and cultural bonuses; Sparta’s dominance over the Helots allows them to maintain a larger slave population; and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins.
New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders.
New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. Additionally, each faction will have to contend with its unique events and dilemmas.
New Military Traditions – Each of the Greek States has a unique top-tier military tradition: Athenian fleets may be honoured as Children of the Aegaean, improving the ramming ability of their ships whilst allowing them to secure more income when raiding; Spartan armies may be remembered as Peers of Leonidas, improving their melee defense capabilities and reducing their upkeep; the armies of Epirus may be feared as Hounds of Molossus, granting them greater charge bonuses whilst allowing them to keep public order problems in check.
New Units:In addition to the intimidating unit rosters of each faction now playable for the first time, the Greek States Culture Pack introduces a variety of unique and especially elite and deadly forces.
Mercenary Veteran Hoplites – [available to all playable factions]
From glistening spear points to earth-shaking tread, a phalanx is a sight and sound to inspire dread. With these veteran hoplites, that dread is sold to the highest bidder.
Thureos Hoplites – [Unique to Athens]
While the linen breastplates worn by these men may look flimsy, they are cool, practical and surprisingly tough. As with all hoplites, the men inside are also practical and tough warriors.
Thorax Hoplites – [Unique to Athens]
These heavy hoplites are marked by their bronze breastplate armour, a sign of wealth and status. They are armed with spears and hoplon shields, and use the phalanx formation to batter enemies into submission.
Agrianian Axemen – [Unique to Epirus and Macedon]
The Paeonian tribe of Agrianes are fierce fighters. As well as terrible killing tools, their axes are also climbing hooks for rough terrain. No sensible general would not use them in an assault.
Aspis Companion Cavalry – [Unique to Epirus and Macedon]
A king’s companions in battle are his nobles and esteemed friends. It is an honour to be a companion, to ride forth with javelin and kopis to fight for your lord and master.
Heroes of Sparta – [Unique to Sparta]
Embodying the spirit of Thermopylae, the Heroes Of Sparta bear their spears and shields with fierce pride and unrivalled mastery.
Polybolos Repeating Scorpion – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Able to make short work of even the most heavily-armoured opponents, this repeating bolt thrower sacrifices the ordinary Scorpion’s range in return for a rapid rate of fire.
Tortoise Armoured Battering Ram – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Combining devastating ramming power while affording protection to its crew, used well the Tortoise more than makes up for its lack of speed and manoeuvrability in open ground.
New Buildings:
The Monument of Lacedaemon – [Unique to Sparta]
A symbol of Sparta’s overridingly martial culture, The Monument of Lacedaemon brings cost reductions to military recruitment, significantly increases the morale of land units in the province and a global morale boost to existing units.
Oracle of Dodona – [Unique to Epirus]
This sacred grove is the domain of the priests and priestesses of Epirus. The Oracle of Dodona increases city growth, provincial happiness, wealth, and the global conversion of other factions to Hellenic culture.
Acropolis – [Unique to Athens]
A symbol of Athenian high culture and engineering excellence, The Acropolis also provides extra garrison forces to Athens, improves the city’s abilities to withstand sieges, and increases Athenian agents’ Authority actions.
Faction History:
Athens
Athens has long been famed for its cultural achievements, from buildings such as the Parthenon, to the plays and works of Aristophanes, Plato, Socrates, and Sophocles. In many ways, Greek culture is defined by Athens. Its military focus has long been its navy; however, continuing the traditions of the classical era, its citizens are also expected to contribute both infantry and cavalry to its armies.
Epirus
Epirus is a Greek kingdom formed of numerous small villages and towns, rather than the great cities of the south. An agriculture and fishing-based society, Epirus nevertheless maintains a balanced army on the Alexandrian model, consisting of cavalry, archers, peltasts, phalangites and war elephants. They also make extensive use of mercenaries from throughout the Greek-speaking world.
Sparta
With every aspect of their lives and society geared towards warfare, Sparta dominated the Greek world and continues to produce arguably the finest soldiers of the Hellenic period. The slaves and non-citizens of Sparta enable their citizens to pursue warrior perfection as soldiers and champions. Trained and hardened in battle, their warriors and leaders are the embodiment of military discipline and virtue.
venerdì 10 maggio 2013
Europa Universalis IV - Call to Arms Stream Highlights
Video di presentazione di Europa Universalis IV
Collector's Edition di Total War: Rome II
Sul blog Sega è stata annunciata la Collector's Edition di Total War: Rome II, solita versione extra-lusso da strapagare piena di gadget assolutamente inutili.
http://wiki.totalwar.com/w/Total_War:_ROME_II_Collector's_Edition
http://wiki.totalwar.com/w/Total_War:_ROME_II_Collector's_Edition
- Numbered copy of Total War: Rome II - A laser-etched Steelbook case with your unique collector's number in Roman numerals. Sounds very awesome already.
- Tabula set - Known as the Roman precursor to Backgammon, the Tabula set has 30 pieces in a burlap drawstring bag, the board itself is built into the base of the Collector's Edition box, handy!
- Tesserae Dice - three replica bone-effect dice that can be used in pretty much any application you wish, from your classic tabletops to even the game of Life (if you so choose).
- Total War Cards: PUNIC WARS - A two-player card game that involves combat, territorial control, resource management, and technological development, all needed for victory in a 58-card set. Looks like the Collector's Edition is going for a lot of physical games here to keep players active amongst loading screens?
- Roman Onager - A complete, fully-function Onager (aka siege catapult)! Comes as an easy-to-assemble kit of wood and steel, measuring 26cm x 12cm x 12cm, and capable of flinging objects at anyone and anything, like your pet cat or your in-laws. Does not come with diseased rotting corpse of a cow.
Comunque l'uscita di Rome è prevista per il 3 di Settembre ed è possibile pre-ordinare.
After Action Report: War in the East: Lost Battles - Moscow 41
Su The Wargamer trovate un AAR fatto con Lost Battles, la nuova espansione per War in the East.
http://www.wargamer.com/article/3359/after-action-report-war-in-the-east-lost-battles-moscow-41
http://www.wargamer.com/article/3359/after-action-report-war-in-the-east-lost-battles-moscow-41
giovedì 9 maggio 2013
Dedicato ai cavalli
Il commento al video è molto bello:
A video of horse charges from various movies. May we never use such a beautiful animal for warfare ever again.
Conflict of Heroes: Ghost Division screenshots
Sempre sulla pagina facebook della Matrix, degli screenshots dell'espansione per Conflict of Heroes, Ghost Division.
https://www.facebook.com/media/set/?set=a.566705323350356.1073741835.143046602382899&type=3
https://www.facebook.com/media/set/?set=a.566705323350356.1073741835.143046602382899&type=3
Panzer Corps: Allied Corps screenshots
Apparsi sulla pagina facebook della Matrix degli screenshots di Panzer Corps: Allied Corps, in uscita a Giugno.
https://www.facebook.com/media/set/?set=a.567402103280678.1073741836.143046602382899&type=1
https://www.facebook.com/media/set/?set=a.567402103280678.1073741836.143046602382899&type=1
Rilasciato Rise of Prussia Gold sul sito Matrix
E' stato rilasciato Rise of Prussia Gold sul sito Matrix, assieme all'upgrade tool per i vecchi possessori del gioco originale. Sembra ci siano ancora delle imperfezioni, quindi se non avete fretta è preferibile aspettare l'uscita della patch che dovrebbe essere imminente.
http://matrixgames.com/news/1070/Rise.of.Prussia.Gold.takes.the.field!
http://matrixgames.com/news/1070/Rise.of.Prussia.Gold.takes.the.field!
mercoledì 8 maggio 2013
Levels of Tactical Proficiency su Real and Simulated Wars
Su Real and Simulated Wars trovate un articolo (il primo) sulla tattica nei Wargames, in questo caso usando Combat Mission Battle for Normandy come esempio:
http://kriegsimulation.blogspot.it/2013/05/levels-of-tactical-proficiency-beginner.html
http://kriegsimulation.blogspot.it/2013/05/levels-of-tactical-proficiency-beginner.html
Screenshots di World of Warships
Nuovi screenshots del gemello navale di World of Tanks su questa pagina:
http://www.wargamer.com/article/3357/screenshots-feature-world-of-warships-new-screens-and-mini-tour
Sicuramente un modo originale di buttare i propri soldi.
http://www.wargamer.com/article/3357/screenshots-feature-world-of-warships-new-screens-and-mini-tour
Sicuramente un modo originale di buttare i propri soldi.
Review di HISTORY : Legends of War
Su La Gazette du Wargamer trovate una review del da poco uscito HISTORY : Legends of War
http://www.wargamer.fr/test-de-history-legends-of-war/
http://www.wargamer.fr/test-de-history-legends-of-war/
martedì 7 maggio 2013
Command Ops 2 (CO2) - Piano di rilascio
Sul forum Matrix è stato messo il piano di rilascio del nuovo motore di Command Ops e dei sui upgrades. Per i vecchi possessori sarà sufficiente comprare l'upgrade.
We plan to develop CO2 in stages, releasing updates after each stage. In particular we plan to:
develop CO2 stage 1 by the end of August. Release by end of September. This would comprise the following features:
Planning Graphics 1 - NAIs
Sequential Tasking
Triggers
Enhanced Map Drawing
Map Overlays
Enhanced Context Menu
New Unit Icons
Multiple Selection in OB Display
develop CO2 stage 2 by end of November and release early December. This would comprise the following features;
multiple AI threads/large scenarios
whatever other small UI features we can fit in
release KOAD in early December
develop CO2 stage 3 by end of Mar 2014 and release by end of Apr 2014. This would comprise the following features;
PBEM
Fire Plans
whatever other small UI features we can fit in
release West Wall in April 2014
develop CO2 stage 4 by end of July 2014 and release by end of August 2014. This would comprise the following features;
Campaign Mode
Task Variants (Doctrine) - specifically Soviet doctrine
whatever other small UI features we can fit in
release East Front by end of August 2014
develop CO2 stage 5 by end of October 2014 and release by end of November 2014. This would comprise the following features;
Planning Mode
Mounted Ops
whatever other small UI features we can fit in
release LOTB by end of November 2014
We plan to develop CO2 in stages, releasing updates after each stage. In particular we plan to:
develop CO2 stage 1 by the end of August. Release by end of September. This would comprise the following features:
Planning Graphics 1 - NAIs
Sequential Tasking
Triggers
Enhanced Map Drawing
Map Overlays
Enhanced Context Menu
New Unit Icons
Multiple Selection in OB Display
develop CO2 stage 2 by end of November and release early December. This would comprise the following features;
multiple AI threads/large scenarios
whatever other small UI features we can fit in
release KOAD in early December
develop CO2 stage 3 by end of Mar 2014 and release by end of Apr 2014. This would comprise the following features;
PBEM
Fire Plans
whatever other small UI features we can fit in
release West Wall in April 2014
develop CO2 stage 4 by end of July 2014 and release by end of August 2014. This would comprise the following features;
Campaign Mode
Task Variants (Doctrine) - specifically Soviet doctrine
whatever other small UI features we can fit in
release East Front by end of August 2014
develop CO2 stage 5 by end of October 2014 and release by end of November 2014. This would comprise the following features;
Planning Mode
Mounted Ops
whatever other small UI features we can fit in
release LOTB by end of November 2014
Per chi non lo sapesse: LOTB sta per Legends of the Blitzkrieg e KOAD per Knock on all doors (versione germano-centrica di Bulge).
Il rilascio di ETA (versione upgradata di COTA) è quasi imminente.
Seconda settimana di Deal of the Week sul sito Matrix
Sul sito Matrix continua la lista delle offerte settimanali, stavolta in offerta sono Steel Panthers Generals Edition e Uncommon Valour.
http://www.matrixgames.com/news/1068/The.Deal.of.the.Week,.part.two!
http://www.matrixgames.com/news/1068/The.Deal.of.the.Week,.part.two!
lunedì 6 maggio 2013
War in the East un AAR con Lost Battles
Su Armchair General trovate un AAR fatto in preview con Lost Battles, la prossima DLC per War in the East. L'AAR è sulla controffensiva tedesca per sbloccare l'assedio di Budapest nel 1945.
http://www.armchairgeneral.com/operation-konrad-a-senario-for-gary-grigsbys-war-in-the-east-lost-battles-aar.htm
http://www.armchairgeneral.com/operation-konrad-a-senario-for-gary-grigsbys-war-in-the-east-lost-battles-aar.htm
Wargame Airland Battle - mezzi americani
Stavolta sono stati rilasciati screenshots dei mezzi americani in Wargame Airland Battle. Il gioco è in beta da qualche giorno per chi ha pre-acquistato.
domenica 5 maggio 2013
Partita Scourge Napoleonico ieri sera
Nuova partita ieri a Scourge Napoleonico, stavolta Francesi (in difesa) contro Austriaci (in attacco). Stavolta non facevo il CiC per cui ho potuto godermi un po' di azione. Il piano consisteva in una finta a nord mentre a sud una nostra forza tentava il colpaccio manovrando verso sud, non vista. In realtà come vedete dal replay una brigata della forza a sud, si è fatta vedere manovrando troppo a ovest, sa Dio perchè. Comunque noi della forza a nord abbiamo iniziato gradualmente a muovere verso il centro, dove ho individuato la cavalleria francese che sembrava volerci prendere da dietro: in realtà si è dimostrata parecchio passiva e così ne ho approfittato per mettermi in mezzo e catturare un po' di messaggeri, da cui ho capito dove si trovasse la nostra forza a sud e che il nemico si stava preparando ad attaccarla tenendo noi al centro fermi li sotto la minaccia dei cannoni e della cavalleria. A questo punto abbiamo deciso di manovrare verso sud e prendere il nemico a sud alle spalle. La manovra è riuscita bene e la mia cavalleria faceva una strage, sfondando più linee difensive e catturando diversi cannoni, anche se alla fine mi rimaneva un solo reggimento, anche approfittando della prolungata passività della cavalleria nemica. Purtroppo la nostra fanteria non dimostrava lo stesso spirito offensivo e si perdeva un prolungati firefights, per cui alla fine non siamo riusciti a prendere l'obbiettivo, ma la perdite francesi sono state devastanti (2000 perdite di più).
Etichette:
AAR,
gameplay,
mod napoleonico,
replay,
Scourge of War,
video
sabato 4 maggio 2013
War in the East PBEM turno 15 e 16
Ecco i video degli ultimi due turni fatti con WITE; il mio avversario ha circondato molte delle mie truppe sul fronte del Caucaso ma sono riuscito a ricostruire in fronte e sto attuando una difesa flessibile a scacchiera, complice anche la sua difficoltà di approvvigionamento a sud. Nel frattempo sto iniziando a costruire corpi di fanteria e lanciando offensive secondarie su altri fronti in modo da costringerlo a chiamare truppe qui.
Etichette:
gameplay,
gary grigsby,
Matrix games,
PBEM,
video,
War in the East
venerdì 3 maggio 2013
Rise of Prussia Gold Edition
Anche Rise of Prussia ha raggiunto i fratelli sul sito Matrix, ma l'ha fatto rinnovato nel senso che la versione Matrix sarà una gold edition, con miglioramenti ma anche tre campagne aggiuntive, di cui una sulla guerra di Successione Austriaca e una gran campagna a 4 giocatori. Per i possessori del vecchio gioco sarà disponibile (il gioco non è ancora stato rilasciato) un upgrade al posto di dover comprare la versione completa.
Ecco la news: http://www.matrixgames.com/news/1064/Rise.of.Prussia.Gold.strikes.through!
Ecco la news: http://www.matrixgames.com/news/1064/Rise.of.Prussia.Gold.strikes.through!
Rilasciato Strategic Command WWII – Assault on Communism
Rilasciata nuova espansione di Strategic Command WWII; Assault on Communism che aggiunge nuova campagne con ambientazione fronte orientale.
http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=311&Itemid=529
Sarò difficile ma a me la visuale isometrica mi fa davvero pena.
http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=311&Itemid=529
Sarò difficile ma a me la visuale isometrica mi fa davvero pena.
giovedì 2 maggio 2013
Eylau 1807
Sul canale di Histwar è apparso questo video un po' criptico; non capisco se è una specie di autopromozione o ha davvero in ballo qualche specie di documentario con terzi.
Etichette:
1807,
eylau,
histwar,
HistWar Les Grognards,
video
Crusader Kings II: The Old Gods descrizioni delle fazioni pagane
Ecco un nuovo video per The Old Gods, prossima espansione per CKII, con la descrizione delle fazioni pagane.
Etichette:
ckII,
Crusader Kings 2,
DLC,
pagans,
paradox,
the old gods
Eador Masters of the Broken World un po' delle ultime recensioni
Ecco un po' di links a recensioni di Eador:
http://www.z-giochi.com/recensioni/recensione-eador-master-of-the-broken-world-80948
http://indiegameinsider.com/2013/05/01/eador-masters-of-the-broken-world-review-a-dense-strategic-experience/
http://www.rtsguru.com/article/5712/Eador-Masters-of-the-Broken-World-Review.html
http://www.gamekicker.com/gaming-news/eador-masters-of-the-broken-world-review
http://www.rockpapershotgun.com/2013/04/30/masters-of-a-broken-world-review/
http://www.z-giochi.com/recensioni/recensione-eador-master-of-the-broken-world-80948
http://indiegameinsider.com/2013/05/01/eador-masters-of-the-broken-world-review-a-dense-strategic-experience/
http://www.rtsguru.com/article/5712/Eador-Masters-of-the-Broken-World-Review.html
http://www.gamekicker.com/gaming-news/eador-masters-of-the-broken-world-review
http://www.rockpapershotgun.com/2013/04/30/masters-of-a-broken-world-review/
mercoledì 1 maggio 2013
Cassino: nove mesi all'inferno
Bel documentario di History Channel, che ho visto su Sky qualche tempo fa
Annunciata nuova modalità di gioco per Company of Heroes 2
Da RTS guru: http://www.rtsguru.com/game/485/article/5698/Company-of-Heroes-2-Packed-Producers-Letter-Reveals-Theatre-of-War-Closed-Beta-Ends-Tomorrow.html
The Theatre of War is coming for Company of Heroes 2 as the third mode in the game. This was unveiled in today's producer's letter, one that also reflected upon the game's closed beta, which has been running for nearly a month. The letter announced that the closed beta phase would come to an end tomorrow.
As for the Theatre of War, it is designed to be a bridge between the singleplayer cinematic campaign and the PvE and PvP multiplayer modes we all knew about already. The mode consists of "a collection of single player and co-operative based missions that have been crafted in a way that will not only will challenge our most skilled players but also allow gamers of all skill levels to hone their skills and tactics in some very unique situations". The description is a bit vague as to how they will be a challenge to both skilled fans and gamers who might be less than awesome at the game, but it does sound promising. Players will find 18 of these levels, with an even split on each side of the conflict. Preorder customers will get a special pack of missions that will eventually come out after launch for everyone.
The packed letter concluded with note that there will be new and free multiplayer maps released at regular intervals. Looks like Relic will be supporting its game for some time.
The Theatre of War is coming for Company of Heroes 2 as the third mode in the game. This was unveiled in today's producer's letter, one that also reflected upon the game's closed beta, which has been running for nearly a month. The letter announced that the closed beta phase would come to an end tomorrow.
As for the Theatre of War, it is designed to be a bridge between the singleplayer cinematic campaign and the PvE and PvP multiplayer modes we all knew about already. The mode consists of "a collection of single player and co-operative based missions that have been crafted in a way that will not only will challenge our most skilled players but also allow gamers of all skill levels to hone their skills and tactics in some very unique situations". The description is a bit vague as to how they will be a challenge to both skilled fans and gamers who might be less than awesome at the game, but it does sound promising. Players will find 18 of these levels, with an even split on each side of the conflict. Preorder customers will get a special pack of missions that will eventually come out after launch for everyone.
The packed letter concluded with note that there will be new and free multiplayer maps released at regular intervals. Looks like Relic will be supporting its game for some time.
Napoleon's Campaigns in vendita sul sito Matrix
Gradualmente tutti i giochi Ageod prima in vendita presso terzi (principalmente Paradox) stanno entrando nel carnet Matrix. Prima Pride of Nations, che è stato tolto alla Paradox, e adesso Napoleon's Campaigns, forse il gioco Ageod meno di successo ma anche uno dei più belli (si spera ancora in una sua seconda versione, dopo la grande delusione dei fans relativa a March of the Eagles).
Ecco la notizia ufficiale:
http://matrixgames.com/products/487/details/Napoleon's.Campaigns
Ecco la notizia ufficiale:
http://matrixgames.com/products/487/details/Napoleon's.Campaigns
martedì 30 aprile 2013
Wargame: AirLand Battle beta gameplay video
Wargame: AirLand Battle è in beta multiplayer per color che l'hanno preacquistato; ecco una video review di gameplay del gioco (che dubito andrò ad acquistare)
Etichette:
beta,
gameplay,
video,
Wargame: AirLand Battle
Review di Victoria II – Heart of Darkness su La Gazette du Wargamer
Su La Gazette trovate una review di Victoria II – Heart of Darkness, la nuova dlc per Vic2.
http://www.wargamer.fr/victoria-ii-heart-of-darkness-crises-et-colonies-entre-1836-et-1935/
Giudizio abbastanza freddino.
http://www.wargamer.fr/victoria-ii-heart-of-darkness-crises-et-colonies-entre-1836-et-1935/
Giudizio abbastanza freddino.
lunedì 29 aprile 2013
The Team Fusion Mod for IL-2 Sturmovik: Cliffs of Dover
Su SimHQ trovate una review di questo mod per Cliffs of Dover trovate una review di questo grosso mod per l'ultimo (e non proprio di successo) nato della serie IL2.
http://www.simhq.com/_air15/air_547a.html
http://www.simhq.com/_air15/air_547a.html
Offerte Matrix e Gamersgate
Offerte belliche su Gamersgate e il Matrix store.
La Matrix da fino al 5 Maggio in sconto al 60%: Forge of Freedom e John Tiller's Battleground Civil War
http://matrixgames.com/news/1060/Matrix.offers.you.the.Deal.of.the.Week!
Invece sul sito di Gamersgate sono cominciate le offerte di Primavera: tra gli strategici la serie di Theatre of War, Real Warfare e XIII Century e molti altri:
http://www.gamersgate.com/strategy?filter=offers&prio=popularity&pg=3
La Matrix da fino al 5 Maggio in sconto al 60%: Forge of Freedom e John Tiller's Battleground Civil War
http://matrixgames.com/news/1060/Matrix.offers.you.the.Deal.of.the.Week!
Invece sul sito di Gamersgate sono cominciate le offerte di Primavera: tra gli strategici la serie di Theatre of War, Real Warfare e XIII Century e molti altri:
http://www.gamersgate.com/strategy?filter=offers&prio=popularity&pg=3
domenica 28 aprile 2013
Eador Masters of the Broken World video recensione
Ecco una video recensione di Eador fatta da James Allen per Outofeight
sabato 27 aprile 2013
Matrix Games annuncia War in the East: Lost Battles
Matrix Games ha annunciato il prossimo rilascio di War in the East: Lost Battles, espansione per War in the East, con scenari aggiuntivi.
The second expansion for the Eastern Front tour de force Gary Grigsby’s War in the East just arrived with Gary Grigsby’s War in the East: Lost Battles! This new addition to the award-winning War in the East fills out your collection of Eastern Front scenarios with a range of new and challenging battles.
Shorter scenarios like Operation Mars, Courland Pocket, Smolensk 1941, Operation Bagration, the Liberation of Leningrad and Operation Konrad bring you to some of the most interesting operations in World War II while keeping the time investment to 15 turns or less. Added to these are medium size scenarios like the Battle for Moscow, Vistula to Berlin and Winter 1942-43, as well as the immense new Stalingrad to Berlin campaign and a new sudden death victory variant of the main 1941-1945 campaign.
The second expansion for the Eastern Front tour de force Gary Grigsby’s War in the East just arrived with Gary Grigsby’s War in the East: Lost Battles! This new addition to the award-winning War in the East fills out your collection of Eastern Front scenarios with a range of new and challenging battles.
Shorter scenarios like Operation Mars, Courland Pocket, Smolensk 1941, Operation Bagration, the Liberation of Leningrad and Operation Konrad bring you to some of the most interesting operations in World War II while keeping the time investment to 15 turns or less. Added to these are medium size scenarios like the Battle for Moscow, Vistula to Berlin and Winter 1942-43, as well as the immense new Stalingrad to Berlin campaign and a new sudden death victory variant of the main 1941-1945 campaign.
Blogpost su Decisive Campaigns: Clash of Titans
Victor Reijkersz parla un po' sul suo blog del lavoro sul terzo capitolo della serie Decisive Campaigns, Clash of Titans, sempre ambientato sul fronte orientale. Ecco il link:
http://www.vrdesigns.nl/?p=523
http://www.vrdesigns.nl/?p=523
venerdì 26 aprile 2013
Graviteam Tactics: Shield of the Prophet
Annunciata nuova DLC per Graviteam Tactics (ex-APOS) sempre ambientata nel contesto anni '70-'80; stavolta l'ambientazione è un'ipotetico scontro tra Iran e Unione Sovietica in Afghanistan. Le immagini sembrano belle e il prezzo convieniente, il peccato è sempre la mancanza del multiplayer.
Lo trovate in pre-ordine qui: http://www.gamersgate.com/DD-APOSGTSP/graviteam-tactics-shield-of-the-prophet (attenzione ci vuole APOS di base per giocarlo)
Lo trovate in pre-ordine qui: http://www.gamersgate.com/DD-APOSGTSP/graviteam-tactics-shield-of-the-prophet (attenzione ci vuole APOS di base per giocarlo)
Review di March of the Eagles su The Wargamer
Su The Wargamer trovate una recensione per March of the Eagles
http://www.wargamer.com/article/3352/pc-game-preview-march-of-the-eagles
http://www.wargamer.com/article/3352/pc-game-preview-march-of-the-eagles
Due nuovi video di gameplay con il mod napoleonico di Scourge
Ecco i video di due match 1vs1 fatti con il mod napoleonico di Scourge; la visuale è leggermente più alta rispetto al solito, ma comandavamo un corpo ciascuno. In più abbiamo giocato con delle modifiche rispetto al mod originario.
giovedì 25 aprile 2013
Prime immagini per Piercing Fortress Europa
Sono apparse le prime immagini per Piercing Fortress Europa, wargame 2d con funzionalità PBEM sviluppato da Frank Hunter. Si tratta di un wargame ambientato durante la Campagna di Italia 1943-45.
mercoledì 24 aprile 2013
Crusader Kings II: The Old Gods Gameplay trailer
Primo gameplay trailer per Old Gods, dlc per Crusader Kings 2, in uscita a Maggio.
Heart of Darkness: RTS Guru review
Ecco una prima review su RTS Guru di Heart of Darkness, nuova dlc per Victoria II.
http://www.rtsguru.com/game/233/article/5654/Victoria-II-Heart-of-Darkness-First-Impressions.html
http://www.rtsguru.com/game/233/article/5654/Victoria-II-Heart-of-Darkness-First-Impressions.html
martedì 23 aprile 2013
Total War: Rome II - Teutoburg Walkthrough
Video di gameplay sulla battaglia di Teutoburgo a Rome 2 Total War; molto scenico ma la sostanza mi pare la stessa dei precedenti.
Etichette:
gameplay,
teutoburg,
Teutoburgo,
Total War Rome 2,
video
Lock 'n Load - Heroes of Stalingrad Preview
Oggi sul sito Matrix è stato rilasciato un video preview per Lock 'n Load - Heroes of Stalingrad, adattamento di un boardgame.
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