We plan to develop CO2 in stages, releasing updates after each stage. In particular we plan to:
develop CO2 stage 1 by the end of August. Release by end of September. This would comprise the following features:
Planning Graphics 1 - NAIs
Sequential Tasking
Triggers
Enhanced Map Drawing
Map Overlays
Enhanced Context Menu
New Unit Icons
Multiple Selection in OB Display
develop CO2 stage 2 by end of November and release early December. This would comprise the following features;
multiple AI threads/large scenarios
whatever other small UI features we can fit in
release KOAD in early December
develop CO2 stage 3 by end of Mar 2014 and release by end of Apr 2014. This would comprise the following features;
PBEM
Fire Plans
whatever other small UI features we can fit in
release West Wall in April 2014
develop CO2 stage 4 by end of July 2014 and release by end of August 2014. This would comprise the following features;
Campaign Mode
Task Variants (Doctrine) - specifically Soviet doctrine
whatever other small UI features we can fit in
release East Front by end of August 2014
develop CO2 stage 5 by end of October 2014 and release by end of November 2014. This would comprise the following features;
Planning Mode
Mounted Ops
whatever other small UI features we can fit in
release LOTB by end of November 2014
Per chi non lo sapesse: LOTB sta per Legends of the Blitzkrieg e KOAD per Knock on all doors (versione germano-centrica di Bulge).
Il rilascio di ETA (versione upgradata di COTA) è quasi imminente.