Visualizzazione post con etichetta nuove mappe. Mostra tutti i post
Visualizzazione post con etichetta nuove mappe. Mostra tutti i post

domenica 15 dicembre 2013

Wargame AirLand Battle nuova DLC Magna Carta

Nuova DLC gratuita per Wargame AirLand Battle, Magna Carta. Questa DLC contiene nuove mappe e 12 nuove unità, che si aggiungono al bilanciamento tramite patch fatto qualche giorno fa.

La DLC la trovate su Steam.

giovedì 1 novembre 2012

Aperta pagina per SOW Chancellorsville sul sito Matrix

Sul sito Matrix è finalmente apparsa la pagina dedicata a Scourge of War Chancellorsville, la prossima espansione per Scourge. La pagina elenca tutti i dettagli di questa nuova espansione (che sarà sia stand-alone che agganciabile a Gettysburg). Dovrebbe uscire prima di Natale.

Covers the Battle of Chancellorsville
Stand-alone release, can also be installed as an expansion for Scourge of War: Gettysburg
Twenty single player scenarios set around the Battle of Chancellorsville, May 1-May 4, 1863, including night action.
Six Multiplayer scenarios.
Three highly detailed and historically accurate overlapping 5 mile x 5 mile maps to cover all areas of combat in the Chancellorsville area
One 5 mile x 5 mile map for the Second Battle of Fredericksburg and the Battles of Salem Church and Scotts Ford.
Complete Order of Battle with extensively researched unit and leader ratings as well as unit strengths correct for each day of combat.
Use the versatile Sandbox Battle feature to find endless variations of battles on these map.
New Replay function to allow you to save, review and share your battles. Available in both single player and multiplayer.
Realistic weather
Courier system for dispatches
Extensively researched historical order of battle for each day of the battle.
Real time combat command of a brigade, division, or corps in one of the most intense battles of the Civil War.
New Routing server for flawless multiplayer play
Multiplayer online combat in several modes, including: Standard opposite sides, cooperative play versus the AI, and play embedded within historical battle scenarios.
Random play mode to generate battles of brigade, division, or corps size on any of the included maps.
Extensive option set to tailor the game experience to the players preference and to allow good game performance on a wide range of systems.
Carefully modeled rifles, carbines, and muskets as well as smoothbore and rifled artillery.
A full set of infantry and artillery tutorials to get you started.
Sandbox mode with at least 2 maps to create your own battles
Full modding support with new friendlier interface
Each weapon of every regiment painstakingly researched and implemented
Sounds and Smoke effects to bring the battles to life

venerdì 14 settembre 2012

Change log della prossima patch di Wargame European Escalation

Con la prossima e terza DLC uscirà anche una nuova patch per WEE; è già stato annunciato il changelog di questa patch:


AP shots missing their target closely will now deal some stress.
Big groupings of vehicules in a small space (aka “blob”) will therefore now be more quickly stressed, or even routed by the volume of fire aimed at them, even if they don’t hit.
The amount of stress dealt depends of the AP power of the shooter.


=> Price of the M114A1 decreased from $240 to $220
=> Availability of the M114A1 increased from 2 to 4
=> Price of the UH-1A (command helo) decreased from $300 to $240

=> Availability of the M114A2 increased from 4 to 8

=> Price of the SpPz Luchs increased from $40 to $50
=> Price of the SpPz Luchs A1 increased from $50 to $60

=> Range of the Buhsmaster autocannon (Bradley series) increased from 1575m to 1925m.
=> Accuracy of the Buhsmaster autocannon (Bradley series) increased from 4 to 6.

=> Price of the AMX-32 decreased from 100$ to 80$.
=> Price of the AMX-30B Valorisé increased from 45$ to 50$.

=> Price of the M60A3 decreased from 65$ to 60$.
=> Price of the M60 Super AX decreased from 90$ to 85$.

=> Price of the Leopard 1A4 increased from 50$ to 55$.
=> Price of the Leopard 1A5 increased from 55$ to 60$.

=> Speed of the Chieftain Mk.2 increased from 35km/h to 40km/h.
=> Range of the 105mm gun from the Chieftain Mk.5 increased from 1925m to 2100m.
=> Front armor of the Chieftain Mk.10 increased from 6 to 7. (representing the Stillbrew armor)

=> Price of the M113GA1 (German variant) decreased from 10$ to 5$.

=> Accuracy of the FV433 Abbott increased from 4 to 5 (howitzer mode only).
=> RoF of the FV433 Abbott increased from 2 to 4/min (howitzer mode only).

=> Price of the M48 Chaparral decreased from 30$ to 25$.


=> Price of the MI-2D (command helo) decreased from $300 to $240
=> Price of the BRM-1K decreased from $260 to $250

=> Range of the 2A70 gun from the BMP-3 increased from 1925m to 2541m. (representing its true design as an ATGM teams suppressor)
=> Accuracy of the 2A70 gun from the BMP-3 increased from 9 to 10.

=> Price of the PT-85 decreased from $55 to $45
=> Price of the PT-90 decreased from $60 to $55

=> Price of the BM-27 Uragan decreased from $150 to $130
=> Price of the BM-30 Smerch decreased from $175 to $160

=> Price of the MI-2 Salamandra decreased from $50 to $40
=> Price of the MI-2 Gniewosz decreased from $60 to $55

=> HE power of the SU-122-54 increased from 4 to 5.

Better simulation of the MI-24D & Mi-24V’s Yak-B gatling:
=> RoF increased from 454 to 736/min.
=> Ammunitions increased from 1200 to 1400 rounds.

In aggiunta ecco un'altra delle nuove mappe presenti nella DLC: