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sabato 27 luglio 2013

Il combattimento in War in the East parte 7 - Come viene determinato il vincitore

Il vincitore di uno scontro è determinato attraverso il rapporto dei rispetti CV dopo l'applicazione di tutti i modificatori. Se il rapporto è di 2:1 a favore dell'attaccante il difensore è costretto a ritirarsi. C'è poi la particolare regola della dottrina sovietica, per la quale, se il rapporto di forza è di 1:1 allora viene aggiunto un punto e diventa 2:1. Ne concerne che per perdere in attacco i sovietici devono avere un rapporto inferiore a 1:1. Questa particola dottrina viene applicata solo dal Giugno 1941 al Febbraio 1942 compreso.

Game Play Info: Displayed Modified combat values are rounded down to a whole number, but the odds ratio uses the actual numbers, which are in the 1000’s. As an example, a zero could be anywhere between an actual 0.0 and 999. Same for 1, which could be between 1000 and 1999. To get a better feel for the actual numbers, divide the attackers modified combat value by the attacker’s side of the odds ratio. So if final modified combat values of 250 and 1 resulted in an odds ratio of 167.0:1, which left you scratching your head, divide 250 by 167 and you get 1.497, meaning that the defenders’ actual modified combat value was approximately 1500, which was then rounded down to 1. Of course this is only a rough approximation, since the attacker's combat value was actually somewhere between 25000 and 25999. You may also see a zero in the odds ratio, meaning that the unit was so weakened during the battle that its real (not rounded down) modified CV was zero.

Ci sono molti importanti fattori che influenzano il CV, ad esempio i leader checks sui fattori mech e infantry può raddoppiare il CV, mentre mentre molti checks falliti possono anche dimezzarlo. In generale i fattori in ballo sono moltissimi e sono stati enumerati in precedenza. Comunque in generale avere il giusto terreno, truppe sane e buoni comandanti è essenziale.

Units that have no hex to retreat to and that are not in an undamaged port may have their CV divided by 10 (depends on unit morale). 

Game Play Info: The Soviet ability to force a retreat at a 1:1 modified combat ratio may seem a huge advantage, but remember that the attack doctrine that allows this also normally results in lower final CV due to more exposure to defensive fire causing additional casualties. Also recall the multiplying impact of fort levels on defensive CV and the fact that engineer ground elements can reduce man made fort levels during the battle. For the Soviets, getting those sappers in action is the only way to reduce fort levels if the defender is not forced to retreat and can make the difference in reaching the elusive 1:1 ratio. An Axis attack that, gets close, but no cigar, to that 2:1 CV ratio required to win still has chance of reducing fort levels, which will be further enhanced if engineers are participating. Bottom line - make sure you have some engineers in the attack force if you are going up against hexes with high man made fort levels!

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