Blog dedicato alla Storia della Guerra. Sono trattati temi e recensiti libri di storia militare, ma si parla anche di wargames e videogames bellici, oltre che di film e telefilm a tema bellico, così come di documentari sul tema.
nuovo
domenica 16 dicembre 2012
Partita multiplayer con mappa Pipe Creek a Scourge of War
Ieri sera abbiamo fatto uno scenario precostruito usando una delle mappe di Pipe Creek. Lo sfondo storico dello scenario era un what-if dell'invasione nordista dell 'Arkansas. Noi nordisti eravamo divisi in due gruppi, uno a sud-ovest e uno di rinforzo a nord-est. I confederati si trovavano nelle condizione di decidere cosa fare: bloccare noi rinforzi o prima liberarsi della forza a sud. Alla fine con un largo movimento ci siamo ricongiunti e nello scontro risultante abbiamo mandato in rotta completa i sudisti, con tanto di inseguimento di cavalleria.
Etichette:
arkansas,
HITS,
mappa,
pipe creek,
scenario,
Scourge of War
sabato 15 dicembre 2012
Nuova fazione Rome 2 Total War
Scoperta seconda fazione di RTW 2, che manco a dirlo è Cartagine.
http://wiki.totalwar.com/w/Total_War:_Rome_II_-_Carthaginian_Faction
http://wiki.totalwar.com/w/Total_War:_Rome_II_-_Carthaginian_Faction
Intervista su fusione Matrix\Slitherine
Su La Gazette du Wargamer c'è un'intervista con Philippe Malacher (Pocus) et Philippe Thibault dell'Ageod riguardo la loro recente fusione con Matrix\Slitherine.
http://www.wargamer.fr/interview-ageod-slitherine-une-alliance-de-bon-augure/
http://www.wargamer.fr/interview-ageod-slitherine-une-alliance-de-bon-augure/
venerdì 14 dicembre 2012
Arma 3 posticipato
Bohemia ha rilasciato questo annuncio
“We’ve been in the process of implementing changes that will help us innovate as a studio under unexpected circumstances – facing problems we simply couldn’t have imagined… We’re still trying to make sense of the situation and hope that our colleagues will be released soon. Although their plight has certainly affected us on a personal level, we continue working on the tasks identified as key to the release of Arma 3.”
Il gioco dovrebbe comunque uscire nel 2013
“We’ve been in the process of implementing changes that will help us innovate as a studio under unexpected circumstances – facing problems we simply couldn’t have imagined… We’re still trying to make sense of the situation and hope that our colleagues will be released soon. Although their plight has certainly affected us on a personal level, we continue working on the tasks identified as key to the release of Arma 3.”
Il gioco dovrebbe comunque uscire nel 2013
Company of Heroes 2: Multiplayer Gameplay Trailer
Stanno facendo parecchio marketing al gioco; francamente non mi attira più di tanto, si tratta sempre di un buon rts ma sempre rts.
giovedì 13 dicembre 2012
Turno 14 PBEM a CMFI
Ormai dilago, Tiger e fanteria avanzano di comune supporto e l'ultimo obbiettivo è a poche decine di metri.
Etichette:
AAR,
battlefront,
CMFI,
Combat Mission Fortress Italy,
gameplay,
PBEM,
video
mercoledì 12 dicembre 2012
Crusader Kings II The Republic Screenshots
Su questa pagina del sito ufficiale, trovate screenshots della prossima DLC per CK2 che appunto introdurrà il sistema di governo delle repubbliche nel gioco.
http://www.crusaderkings.com/news/2012/12/capitalism-reigns-as-crusader-kings-ii-the-republic-expansion-is-announced
http://www.crusaderkings.com/news/2012/12/capitalism-reigns-as-crusader-kings-ii-the-republic-expansion-is-announced
AAR con Mustang DCS
Interessante AAR di partita fatta con il nuovo simulatore DCS:
http://simhq.com/forum/ubbthreads.php/topics/3695841.html
http://simhq.com/forum/ubbthreads.php/topics/3695841.html
Rilasciato upgrade 2.0 per Battle for Normandy
E' stato rilasciato l'upgrade 2.0 che porta il motore di CMBN allo stesso livello di CMFI. Il costo è di 10 euro. Io ho pianificato di prenderlo nel bundle con l'espansione Market Garden quando uscirà, dovrebbe essere meno costoso.
http://www.wargamer.com/news/7428/combat-mission-battle-for-normandy-v2.0-upgrade-released
Battlefront.com announced today that the 2.0 upgrade for their WEGO turn-based strategy game Combat Mission: Battle for Normandy is now available. The upgrade includes features from Combat Mission: Fortress Italy, as well as a new exclusive feature that allowed scenario designers to hand-pick specific uniforms for a unit.
Additional features of the 2.0 upgrade include:
Moveable Waypoints
Ability to assign special uniform types for select units types on a unit by unit basis.
Target Armor Arc Command
Expanded Floating Icon Categories
"Fog of War" Floating Icons
2D Editor Map Overlay
Auto-Assemble Road/Wall/Hedge Tool
Camera Jump to Groups
Target Briefly Command
New Rendering Shaders
Bump and Normal Mapping
Improved Framerates
Pausable Realtime TCP/IP Mode
...and more!
To get the 2.0 upgrade, click here: LINK
Just a note that the 2.0 upgrade is not a standalone game and requires Combat Mission: Battle for Normandy to play. It is also not an update, but a purchasable upgrade for $10 (plus shipping and handling if appliable). Battlefront has mentioned that in the meantime, Combat Mission: Battle for Normandy v1.0 base game is available at a special price for $35, with the upgraded 2.0 version being made available at regular price in the near future, with 1.0 being phased out. For more information, visit the official website here: LINK
http://www.wargamer.com/news/7428/combat-mission-battle-for-normandy-v2.0-upgrade-released
Battlefront.com announced today that the 2.0 upgrade for their WEGO turn-based strategy game Combat Mission: Battle for Normandy is now available. The upgrade includes features from Combat Mission: Fortress Italy, as well as a new exclusive feature that allowed scenario designers to hand-pick specific uniforms for a unit.
Additional features of the 2.0 upgrade include:
Moveable Waypoints
Ability to assign special uniform types for select units types on a unit by unit basis.
Target Armor Arc Command
Expanded Floating Icon Categories
"Fog of War" Floating Icons
2D Editor Map Overlay
Auto-Assemble Road/Wall/Hedge Tool
Camera Jump to Groups
Target Briefly Command
New Rendering Shaders
Bump and Normal Mapping
Improved Framerates
Pausable Realtime TCP/IP Mode
...and more!
To get the 2.0 upgrade, click here: LINK
Just a note that the 2.0 upgrade is not a standalone game and requires Combat Mission: Battle for Normandy to play. It is also not an update, but a purchasable upgrade for $10 (plus shipping and handling if appliable). Battlefront has mentioned that in the meantime, Combat Mission: Battle for Normandy v1.0 base game is available at a special price for $35, with the upgraded 2.0 version being made available at regular price in the near future, with 1.0 being phased out. For more information, visit the official website here: LINK
Iscriviti a:
Post (Atom)