Immagini sia dalla DLC Zhalanashkol che da quella Mius River Operation
Blog dedicato alla Storia della Guerra. Sono trattati temi e recensiti libri di storia militare, ma si parla anche di wargames e videogames bellici, oltre che di film e telefilm a tema bellico, così come di documentari sul tema.
nuovo
Visualizzazione post con etichetta DLC. Mostra tutti i post
Visualizzazione post con etichetta DLC. Mostra tutti i post
sabato 13 luglio 2013
sabato 15 giugno 2013
GTOS Zhalanashkol 1969
E' in corso di lavorazione una nuova dlc per Graviteam tactics, stavolta con ambientazione un piccolo scontro di pochissimi uomini tra una cinese e guardie di frontiera sovietiche nel 1969. Lo scontro fu molto piccolo quindi non so quanto questa dlc possa essere appetibile.
martedì 4 giugno 2013
Pride of Nations DLC sul sito Matrix
Anche le 4 dlc uscite in precedenza per Pride of Nations sono disponibili sul sito Matrix come il gioco base; ecco la news:
Matrix Games (www.matrixgames.com) and Slitherine (www.slitherine.com) are proud to announce the release of the fourmissing DLCs for Pride of Nations, the turn-based historical strategy game set in the colonial era of the 19th century from AGEOD. These are The American Civil War 1862, The Franco-Prussian War 1870-1871, The Scramble for Africa Campaign 1880 andThe Spanish-American War 1898.
The American Civil War 1862 relives the conflict between the North and South factions for the supremacy of the New World.
The Franco-Prussian War 1870-1871 is set during the advent of the Second Reich under the aegis of Otto von Bismarck and the rise of a new European power: Prussia.
In The Scramble for Africa Campaign 1880 the world powers struggle for colonies on the Dark Continent...and beyond.
The Spanish-American War 1898 features the naval and land combat of the two powers, where the results should not be taken for granted.
Keep in mind that the Ageod forum will be the place to discuss this game and all aspects of future AGEOD releases, updates and news.
Matrix Games (www.matrixgames.com) and Slitherine (www.slitherine.com) are proud to announce the release of the fourmissing DLCs for Pride of Nations, the turn-based historical strategy game set in the colonial era of the 19th century from AGEOD. These are The American Civil War 1862, The Franco-Prussian War 1870-1871, The Scramble for Africa Campaign 1880 andThe Spanish-American War 1898.
The American Civil War 1862 relives the conflict between the North and South factions for the supremacy of the New World.
The Franco-Prussian War 1870-1871 is set during the advent of the Second Reich under the aegis of Otto von Bismarck and the rise of a new European power: Prussia.
In The Scramble for Africa Campaign 1880 the world powers struggle for colonies on the Dark Continent...and beyond.
The Spanish-American War 1898 features the naval and land combat of the two powers, where the results should not be taken for granted.
Keep in mind that the Ageod forum will be the place to discuss this game and all aspects of future AGEOD releases, updates and news.
domenica 2 giugno 2013
Due DLC per Alea Jacta Est
Sul sito matrix sono state rilasciate le due mini dlc per Alea Jacta Est:
The Cantabrian Wars, che parla delle campagne di Augusto nel nord della Spagna alla fine del I secolo avanti Cristo. http://matrixgames.com/products/491/details/Alea.Jacta.Est-.The.Cantabrian.Wars.-.29BC
The Spartacus Revolt che appunto tratta della guerra servile contro Spartaco. http://matrixgames.com/products/492/details/Alea.Jacta.Est-.The.Spartacus.Revolt..73.BC
The Cantabrian Wars, che parla delle campagne di Augusto nel nord della Spagna alla fine del I secolo avanti Cristo. http://matrixgames.com/products/491/details/Alea.Jacta.Est-.The.Cantabrian.Wars.-.29BC
The Spartacus Revolt che appunto tratta della guerra servile contro Spartaco. http://matrixgames.com/products/492/details/Alea.Jacta.Est-.The.Spartacus.Revolt..73.BC
venerdì 31 maggio 2013
Victoria II: Heart of Darkness review
Su The Wargamer trovate una review di Victoria II: Heart of Darkness, la DLC per VICII sul periodo coloniale.
http://www.wargamer.com/article/3366/video-pc-game-review-victoria-ii-heart-of-darkness
http://www.wargamer.com/article/3366/video-pc-game-review-victoria-ii-heart-of-darkness
sabato 11 maggio 2013
Total War Rome 2, ancora non uscito già vengono promesse DLC
TW Rome 2 uscirà il 3 di settembre, ma già sono previste assieme 2 DLC; la prima, il Ponto, sarà gratuita per tutti, mentre la seconda, gli Stati greci, sarà gratuita per chi ha pre-ordinato. Il gioco prevede fino a 117 fazioni, di cui solo una frazione sarà giocabile, almeno all'inizio, quindi si può già prevedere il numero spropositato da DLC previste.
Description du DLC Greek States Culture Pack (Steam)
The Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II; for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles.
The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.
The Greek States share a number of common goals, philosophies and general diplomatic aims. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other.
New Features:
New Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles.
The Athenian pursuit of enlightenment grants them technological and cultural bonuses; Sparta’s dominance over the Helots allows them to maintain a larger slave population; and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins.
New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders.
New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. Additionally, each faction will have to contend with its unique events and dilemmas.
New Military Traditions – Each of the Greek States has a unique top-tier military tradition: Athenian fleets may be honoured as Children of the Aegaean, improving the ramming ability of their ships whilst allowing them to secure more income when raiding; Spartan armies may be remembered as Peers of Leonidas, improving their melee defense capabilities and reducing their upkeep; the armies of Epirus may be feared as Hounds of Molossus, granting them greater charge bonuses whilst allowing them to keep public order problems in check.
New Units:In addition to the intimidating unit rosters of each faction now playable for the first time, the Greek States Culture Pack introduces a variety of unique and especially elite and deadly forces.
Mercenary Veteran Hoplites – [available to all playable factions]
From glistening spear points to earth-shaking tread, a phalanx is a sight and sound to inspire dread. With these veteran hoplites, that dread is sold to the highest bidder.
Thureos Hoplites – [Unique to Athens]
While the linen breastplates worn by these men may look flimsy, they are cool, practical and surprisingly tough. As with all hoplites, the men inside are also practical and tough warriors.
Thorax Hoplites – [Unique to Athens]
These heavy hoplites are marked by their bronze breastplate armour, a sign of wealth and status. They are armed with spears and hoplon shields, and use the phalanx formation to batter enemies into submission.
Agrianian Axemen – [Unique to Epirus and Macedon]
The Paeonian tribe of Agrianes are fierce fighters. As well as terrible killing tools, their axes are also climbing hooks for rough terrain. No sensible general would not use them in an assault.
Aspis Companion Cavalry – [Unique to Epirus and Macedon]
A king’s companions in battle are his nobles and esteemed friends. It is an honour to be a companion, to ride forth with javelin and kopis to fight for your lord and master.
Heroes of Sparta – [Unique to Sparta]
Embodying the spirit of Thermopylae, the Heroes Of Sparta bear their spears and shields with fierce pride and unrivalled mastery.
Polybolos Repeating Scorpion – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Able to make short work of even the most heavily-armoured opponents, this repeating bolt thrower sacrifices the ordinary Scorpion’s range in return for a rapid rate of fire.
Tortoise Armoured Battering Ram – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Combining devastating ramming power while affording protection to its crew, used well the Tortoise more than makes up for its lack of speed and manoeuvrability in open ground.
New Buildings:
The Monument of Lacedaemon – [Unique to Sparta]
A symbol of Sparta’s overridingly martial culture, The Monument of Lacedaemon brings cost reductions to military recruitment, significantly increases the morale of land units in the province and a global morale boost to existing units.
Oracle of Dodona – [Unique to Epirus]
This sacred grove is the domain of the priests and priestesses of Epirus. The Oracle of Dodona increases city growth, provincial happiness, wealth, and the global conversion of other factions to Hellenic culture.
Acropolis – [Unique to Athens]
A symbol of Athenian high culture and engineering excellence, The Acropolis also provides extra garrison forces to Athens, improves the city’s abilities to withstand sieges, and increases Athenian agents’ Authority actions.
Faction History:
Athens
Athens has long been famed for its cultural achievements, from buildings such as the Parthenon, to the plays and works of Aristophanes, Plato, Socrates, and Sophocles. In many ways, Greek culture is defined by Athens. Its military focus has long been its navy; however, continuing the traditions of the classical era, its citizens are also expected to contribute both infantry and cavalry to its armies.
Epirus
Epirus is a Greek kingdom formed of numerous small villages and towns, rather than the great cities of the south. An agriculture and fishing-based society, Epirus nevertheless maintains a balanced army on the Alexandrian model, consisting of cavalry, archers, peltasts, phalangites and war elephants. They also make extensive use of mercenaries from throughout the Greek-speaking world.
Sparta
With every aspect of their lives and society geared towards warfare, Sparta dominated the Greek world and continues to produce arguably the finest soldiers of the Hellenic period. The slaves and non-citizens of Sparta enable their citizens to pursue warrior perfection as soldiers and champions. Trained and hardened in battle, their warriors and leaders are the embodiment of military discipline and virtue.
Description du DLC Greek States Culture Pack (Steam)
The Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II; for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles.
The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.
The Greek States share a number of common goals, philosophies and general diplomatic aims. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other.
New Features:
New Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles.
The Athenian pursuit of enlightenment grants them technological and cultural bonuses; Sparta’s dominance over the Helots allows them to maintain a larger slave population; and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins.
New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders.
New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. Additionally, each faction will have to contend with its unique events and dilemmas.
New Military Traditions – Each of the Greek States has a unique top-tier military tradition: Athenian fleets may be honoured as Children of the Aegaean, improving the ramming ability of their ships whilst allowing them to secure more income when raiding; Spartan armies may be remembered as Peers of Leonidas, improving their melee defense capabilities and reducing their upkeep; the armies of Epirus may be feared as Hounds of Molossus, granting them greater charge bonuses whilst allowing them to keep public order problems in check.
New Units:In addition to the intimidating unit rosters of each faction now playable for the first time, the Greek States Culture Pack introduces a variety of unique and especially elite and deadly forces.
Mercenary Veteran Hoplites – [available to all playable factions]
From glistening spear points to earth-shaking tread, a phalanx is a sight and sound to inspire dread. With these veteran hoplites, that dread is sold to the highest bidder.
Thureos Hoplites – [Unique to Athens]
While the linen breastplates worn by these men may look flimsy, they are cool, practical and surprisingly tough. As with all hoplites, the men inside are also practical and tough warriors.
Thorax Hoplites – [Unique to Athens]
These heavy hoplites are marked by their bronze breastplate armour, a sign of wealth and status. They are armed with spears and hoplon shields, and use the phalanx formation to batter enemies into submission.
Agrianian Axemen – [Unique to Epirus and Macedon]
The Paeonian tribe of Agrianes are fierce fighters. As well as terrible killing tools, their axes are also climbing hooks for rough terrain. No sensible general would not use them in an assault.
Aspis Companion Cavalry – [Unique to Epirus and Macedon]
A king’s companions in battle are his nobles and esteemed friends. It is an honour to be a companion, to ride forth with javelin and kopis to fight for your lord and master.
Heroes of Sparta – [Unique to Sparta]
Embodying the spirit of Thermopylae, the Heroes Of Sparta bear their spears and shields with fierce pride and unrivalled mastery.
Polybolos Repeating Scorpion – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Able to make short work of even the most heavily-armoured opponents, this repeating bolt thrower sacrifices the ordinary Scorpion’s range in return for a rapid rate of fire.
Tortoise Armoured Battering Ram – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
Combining devastating ramming power while affording protection to its crew, used well the Tortoise more than makes up for its lack of speed and manoeuvrability in open ground.
New Buildings:
The Monument of Lacedaemon – [Unique to Sparta]
A symbol of Sparta’s overridingly martial culture, The Monument of Lacedaemon brings cost reductions to military recruitment, significantly increases the morale of land units in the province and a global morale boost to existing units.
Oracle of Dodona – [Unique to Epirus]
This sacred grove is the domain of the priests and priestesses of Epirus. The Oracle of Dodona increases city growth, provincial happiness, wealth, and the global conversion of other factions to Hellenic culture.
Acropolis – [Unique to Athens]
A symbol of Athenian high culture and engineering excellence, The Acropolis also provides extra garrison forces to Athens, improves the city’s abilities to withstand sieges, and increases Athenian agents’ Authority actions.
Faction History:
Athens
Athens has long been famed for its cultural achievements, from buildings such as the Parthenon, to the plays and works of Aristophanes, Plato, Socrates, and Sophocles. In many ways, Greek culture is defined by Athens. Its military focus has long been its navy; however, continuing the traditions of the classical era, its citizens are also expected to contribute both infantry and cavalry to its armies.
Epirus
Epirus is a Greek kingdom formed of numerous small villages and towns, rather than the great cities of the south. An agriculture and fishing-based society, Epirus nevertheless maintains a balanced army on the Alexandrian model, consisting of cavalry, archers, peltasts, phalangites and war elephants. They also make extensive use of mercenaries from throughout the Greek-speaking world.
Sparta
With every aspect of their lives and society geared towards warfare, Sparta dominated the Greek world and continues to produce arguably the finest soldiers of the Hellenic period. The slaves and non-citizens of Sparta enable their citizens to pursue warrior perfection as soldiers and champions. Trained and hardened in battle, their warriors and leaders are the embodiment of military discipline and virtue.
giovedì 2 maggio 2013
Crusader Kings II: The Old Gods descrizioni delle fazioni pagane
Ecco un nuovo video per The Old Gods, prossima espansione per CKII, con la descrizione delle fazioni pagane.
Etichette:
ckII,
Crusader Kings 2,
DLC,
pagans,
paradox,
the old gods
martedì 30 aprile 2013
Review di Victoria II – Heart of Darkness su La Gazette du Wargamer
Su La Gazette trovate una review di Victoria II – Heart of Darkness, la nuova dlc per Vic2.
http://www.wargamer.fr/victoria-ii-heart-of-darkness-crises-et-colonies-entre-1836-et-1935/
Giudizio abbastanza freddino.
http://www.wargamer.fr/victoria-ii-heart-of-darkness-crises-et-colonies-entre-1836-et-1935/
Giudizio abbastanza freddino.
venerdì 26 aprile 2013
Graviteam Tactics: Shield of the Prophet
Annunciata nuova DLC per Graviteam Tactics (ex-APOS) sempre ambientata nel contesto anni '70-'80; stavolta l'ambientazione è un'ipotetico scontro tra Iran e Unione Sovietica in Afghanistan. Le immagini sembrano belle e il prezzo convieniente, il peccato è sempre la mancanza del multiplayer.
Lo trovate in pre-ordine qui: http://www.gamersgate.com/DD-APOSGTSP/graviteam-tactics-shield-of-the-prophet (attenzione ci vuole APOS di base per giocarlo)
Lo trovate in pre-ordine qui: http://www.gamersgate.com/DD-APOSGTSP/graviteam-tactics-shield-of-the-prophet (attenzione ci vuole APOS di base per giocarlo)
lunedì 15 aprile 2013
Gazette du Wargamer speciale su Conflict of Heroes
Su la Gazette du Wargamer trovate uno speciale dedicato a Conflict of Heroes, la versione da tavolo:
http://www.wargamer.fr/conflict-of-heroes-le-reveil-de-lours-le-meilleur-des-deux-mondes/
Qui la recensione della versione PC della Matrix:
http://www.wargamer.fr/conflict-of-heroes-quand-le-pc-devient-jeu-de-plateau/
Ed infine le prime immagini della prossima espansione Ghost Division, dedicato alla 7ma Panzer
http://www.wargamer.fr/conflict-of-heroes-premieres-images-pour-ghost-division/
Blitzkrieg on the Eastern Front!
Conflict of Heroes: Ghost Divisions is an expansion to the critically acclaimed tactical computer wargame Conflict of Heroes: Awakening the Bear, which is in turn the official adaptation of the award-winning board game by the same name. Conflict of Heroes: Ghost Divisions adds two exciting new campaigns to Conflict of Heroes as well as full multiplayer support, allowing those campaigns to be played head to head using the integrated multiplayer server.
Army Group Center, under the command of Field Marshal Fedor von Bock, fought a series of pocket battles as it pushed towards Moscow in the summer of 1941.
The Army Group consisted of the 4th Army ( von Kluge ) and the 9th Army (Strauss ) in the center.
The wings of the Army Group were the fast moving armor and motorised units of the two Panzer Groups. Panzer Group 3 under Hermann Hoth formed the Northern wing. Panzer Group 2 under Heinz Guderian formed the Southern wing. The two Panzer Groups smashed through the Russian defenses and performed a series of pincer movements, trapping large groups of enemy forces.
The speed with which these forces moved and the surprise that their appearance created in the enemy often made them seem like ghosts, appearing in areas where no enemies were thought to be to strike suddenly at a flank or encircle a strong position. Speed, coordination, concentration and combined arms allowed the Wehrmacht to control the initiative and keep the Red Army reeling.
Still, the forces of the Panzer Groups were often stretched thin. Some Soviet units fought to escape, while others fought to open the pockets to save their comrades. Many battles were chaotic and the front lines shifted as the battles evolved. In the end, hundreds of thousands of Russian soldiers surrendered, and entire Russian Armies were destroyed.
Conflict of Heroes: Ghost Divisions puts you in command of platoon and company-sized forces from the 7th Panzer Division and the Grossdeutschland Regiment in challenging scenarios that can be played as part of two linked campaigns or as completely stand-alone scenarios.
With new multiplayer campaign support as well as two exciting new campaigns, Conflict of Heroes: Ghost Divisions is a great new add-on for any Conflict of Heroes player.
Please note: Conflict of Heroes: Ghost Divisions REQUIRES ownership of Conflict of Heroes: Awakening the Bear. It will also work with the upcoming Conflict of Heroes: Storms of Steel.
http://www.wargamer.fr/conflict-of-heroes-le-reveil-de-lours-le-meilleur-des-deux-mondes/
Qui la recensione della versione PC della Matrix:
http://www.wargamer.fr/conflict-of-heroes-quand-le-pc-devient-jeu-de-plateau/
Ed infine le prime immagini della prossima espansione Ghost Division, dedicato alla 7ma Panzer
http://www.wargamer.fr/conflict-of-heroes-premieres-images-pour-ghost-division/
Blitzkrieg on the Eastern Front!
Conflict of Heroes: Ghost Divisions is an expansion to the critically acclaimed tactical computer wargame Conflict of Heroes: Awakening the Bear, which is in turn the official adaptation of the award-winning board game by the same name. Conflict of Heroes: Ghost Divisions adds two exciting new campaigns to Conflict of Heroes as well as full multiplayer support, allowing those campaigns to be played head to head using the integrated multiplayer server.
Army Group Center, under the command of Field Marshal Fedor von Bock, fought a series of pocket battles as it pushed towards Moscow in the summer of 1941.
The Army Group consisted of the 4th Army ( von Kluge ) and the 9th Army (Strauss ) in the center.
The wings of the Army Group were the fast moving armor and motorised units of the two Panzer Groups. Panzer Group 3 under Hermann Hoth formed the Northern wing. Panzer Group 2 under Heinz Guderian formed the Southern wing. The two Panzer Groups smashed through the Russian defenses and performed a series of pincer movements, trapping large groups of enemy forces.
The speed with which these forces moved and the surprise that their appearance created in the enemy often made them seem like ghosts, appearing in areas where no enemies were thought to be to strike suddenly at a flank or encircle a strong position. Speed, coordination, concentration and combined arms allowed the Wehrmacht to control the initiative and keep the Red Army reeling.
Still, the forces of the Panzer Groups were often stretched thin. Some Soviet units fought to escape, while others fought to open the pockets to save their comrades. Many battles were chaotic and the front lines shifted as the battles evolved. In the end, hundreds of thousands of Russian soldiers surrendered, and entire Russian Armies were destroyed.
Conflict of Heroes: Ghost Divisions puts you in command of platoon and company-sized forces from the 7th Panzer Division and the Grossdeutschland Regiment in challenging scenarios that can be played as part of two linked campaigns or as completely stand-alone scenarios.
With new multiplayer campaign support as well as two exciting new campaigns, Conflict of Heroes: Ghost Divisions is a great new add-on for any Conflict of Heroes player.
Please note: Conflict of Heroes: Ghost Divisions REQUIRES ownership of Conflict of Heroes: Awakening the Bear. It will also work with the upcoming Conflict of Heroes: Storms of Steel.
lunedì 8 aprile 2013
Video fatto con Operation Hooper
Durante il week-end ho preso la DLC per APOS, Operation Hooper e fatto un primo video. Non che il gioco ne sia stravolto, ma l'ambientazione moderna è un piacevole stacco dalla Seconda Guerra Mondiale.
mercoledì 27 marzo 2013
Operation Hooper per APOS
E' uscita la DLC Operation Hooper per Graviteam Tactics (ex APOS); la potete trovare su Gamersgate:
http://www.gamersgate.com/DLC-APOSGTOH/graviteam-tactics-operation-hooper
Nel frattempo su questo post trovate un AAR:
http://simhq.com/forum/ubbthreads.php/topics/3755829/GTOS_APOS_Operation_Hooper_DLC#Post3755829
http://www.gamersgate.com/DLC-APOSGTOH/graviteam-tactics-operation-hooper
Nel frattempo su questo post trovate un AAR:
http://simhq.com/forum/ubbthreads.php/topics/3755829/GTOS_APOS_Operation_Hooper_DLC#Post3755829
lunedì 18 marzo 2013
Panzer Corps 45 West recensione
Su La Gazette du Wargamer trovate la recensione dell'ultima DLC uscita per Panzer Corps:
http://www.wargamer.fr/panzer-corps-45-east-west-le-crepuscule-de-lallemagne/
http://www.wargamer.fr/panzer-corps-45-east-west-le-crepuscule-de-lallemagne/
lunedì 11 marzo 2013
Nuova DLC per Achtung Panzer: Operation Hooper
Come già annunciato in precedenza il mondo di Achtung Panzer (ormai GTOS, Graviteam Tactics: Operation Star) sta evolvendo verso un engine a tutto tondo di simulazione tattico-operazionale. Dopo una piccola DLC di reskin per l'HD (http://www.gamersgate.com/DLC-APOSGTHRTP1/graviteam-tactics-operation-star-dlc-high-resolution-textures-pack-1) è stata annunciata una DLC che cambia completamente lo scenario: Operation Hooper è uno scenario ambientato nell'Angola del 1988, dove Cubani e Angolani si scontrano con l'UNITA appoggiato dai Sud Africani. L'ambientazione quindi è simile a quella di uno degli scenari di Blaze of War, ma stavolta si tratta non di una simulazione ma di un tattico.
The DLC will be devoted to an attack on the Cuito Cuanvale base in 20th of February 1988.
DLC adds to the game:
1) Two new combatants for operations and quick battle are Angolan army and SADF.
2) The new area 120 square kilometers wide.
3) 3 operations for Angola, UNITA and SADF.
4) Weapons and equipment that was used in the conflict.
The DLC will be devoted to an attack on the Cuito Cuanvale base in 20th of February 1988.
DLC adds to the game:
1) Two new combatants for operations and quick battle are Angolan army and SADF.
2) The new area 120 square kilometers wide.
3) 3 operations for Angola, UNITA and SADF.
4) Weapons and equipment that was used in the conflict.
Nel frattempo i lavori sulla patch di Marzo procedono, mentre è stata annunciata una politica di DLC maggiori e minori per l'engine di APOS.
Ecco alcune immagini di Operation Hooper.
domenica 10 marzo 2013
Crusader Kings II: The Republic and Sunset Invasion DLC review su The Wargamer
Su The Wargamer trovate una recensione dedicate alle ultime due LDC di Crusader Kings II: The Republic e Sunset Invasion.
http://www.wargamer.com/article/3325/pc-game-review-crusader-kings-ii-the-republic-and-sunset-invasion-dlc
http://www.wargamer.com/article/3325/pc-game-review-crusader-kings-ii-the-republic-and-sunset-invasion-dlc
martedì 26 febbraio 2013
Alea Jacta Est – Cantabrian Wars Scenario DLC
Su Grogshead trovate una review della DLC per AJE, Alea Jacta Est
http://www.grogheads.com/rev-cant.html
http://www.grogheads.com/rev-cant.html
martedì 5 febbraio 2013
Battlefield 3 - End Game DLC Trailer
Trailer per la nuova DLC di Battlefield 3
domenica 3 febbraio 2013
Review di The Republic
Su La Gazette du Wargamer trovate una review della nuova DLC per Crusader Kings 2 - The Republic:
http://www.wargamer.fr/test-de-crusader-kings-ii-the-republic/
http://www.wargamer.fr/test-de-crusader-kings-ii-the-republic/
sabato 2 febbraio 2013
Crusader Kings II: The Old Gods
Annunciata nuova DLC per CK2: stavolta il limite temporale verrà spostato indietro permettendo di giocare partendo dall'867 d.C.
http://www.paradoxplaza.com/games/crusader-kings-ii-the-old-gods
Ecco le caratteristiche:
Crusader Kings II: The Old Gods, the fourth expansion for the critically praised strategy/RPG, finally enables you to play as a Pagan or Zoroastrian ruler, with particular focus on the dreaded Vikings and their tradition of pillage and adventure.
Crusader Kings II explores one of the defining periods in world history in an experience crafted by Paradox Development Studio, the masters of Strategy. Medieval Europe comes to life in this game of knights, schemes and thrones.
Features
Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...
New special start date in 867 AD: The Viking Rurik has founded the kingdom of Rus and the Great Heathen Army under the sons of Ragnar Lodbrok rampages through England.
Play as a Zoroastrian lord and restore your ancient religion to prominence.
Adventurers: Landless characters can gather armies and go off to carve out new realms on their own.
Prepared Invasions: Declare your intention to invade and watch your armies grow with adventurers and restless warriors, but don't wait too long to start your war or it might all fall apart...
Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas.
Loot and pillage provinces. Burn down their cities and take their gold!
Sacrifice to Odin at the great Blot!
Christians and Muslims can dispatch missions to convert the depraved heathens.
New beautiful Pagan interface skin.
New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more.
http://www.paradoxplaza.com/games/crusader-kings-ii-the-old-gods
Ecco le caratteristiche:
Crusader Kings II: The Old Gods, the fourth expansion for the critically praised strategy/RPG, finally enables you to play as a Pagan or Zoroastrian ruler, with particular focus on the dreaded Vikings and their tradition of pillage and adventure.
Crusader Kings II explores one of the defining periods in world history in an experience crafted by Paradox Development Studio, the masters of Strategy. Medieval Europe comes to life in this game of knights, schemes and thrones.
Features
Play as a Pagan chieftain and ravage your weak neighbors. If you remain at peace for too long, your people will grow restless...
New special start date in 867 AD: The Viking Rurik has founded the kingdom of Rus and the Great Heathen Army under the sons of Ragnar Lodbrok rampages through England.
Play as a Zoroastrian lord and restore your ancient religion to prominence.
Adventurers: Landless characters can gather armies and go off to carve out new realms on their own.
Prepared Invasions: Declare your intention to invade and watch your armies grow with adventurers and restless warriors, but don't wait too long to start your war or it might all fall apart...
Rebels with a Cause: Rebels are no longer a faceless menace – they are now led by characters with agendas.
Loot and pillage provinces. Burn down their cities and take their gold!
Sacrifice to Odin at the great Blot!
Christians and Muslims can dispatch missions to convert the depraved heathens.
New beautiful Pagan interface skin.
New events and decisions: berserkers, sejdr, curses, omens, divinations, runestones and much more.
mercoledì 16 gennaio 2013
Uscito CKII The Republic
E' uscita la nuova DLC per Crusader Kings 2: The Republic, che appunto introduce la gestione degli stati repubblica nel gioco. Assieme sono uscite due DLC con le facce di personaggi mediterranei e i suoni mediterranei.
Molti commentano che è assurdo far pagare una DLC per una gestione che sarebbe dovuta essere inclusa nel gioco base.
Molti commentano che è assurdo far pagare una DLC per una gestione che sarebbe dovuta essere inclusa nel gioco base.
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