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Visualizzazione post con etichetta Ageod. Mostra tutti i post
Visualizzazione post con etichetta Ageod. Mostra tutti i post

lunedì 17 giugno 2013

Annunciato Ageod Civil War 2

Sul sito Matrix trovate l'annuncio ufficiale di Ageod Civil War 2, seconda versione del più fortunato dei giochi Ageod. Sulla pagina del gioco trovate degli screenshosts:




Setting: the game covers all of the USA, from the Eastern seaboard to the Rockies, from 1861 to 1865. Mexico and the Northern Caribbean are also in
Game map is divided into more than 3,000 regions, with a variety of terrain, climates and development level.
Scenarios: 2 tutorial and 5 main scenarios from Shiloh all the way up to the Grand Campaign.
Historical leaders: Over 400 historical leaders each rated on their abilities and over 1,000 different types of units from sharpshooters to cavalry and artillery and even Ironclads!
Production: Control your nations spending on the military without worrying about micro managing the economy.
Regional Decision Cards: The game has an innovative card system that lets you trigger events such as Indian raids and partisans attacks, which used wisely can affect the flow of a campaign.
Detailed game model includes features such as Weather, Attrition, Supply and Fog of War
Historical Event are triggered throughout the game giving the player crucial decision points. These cover anything from local uprising to foreign intervention.
Battlefield Tactics allow the player to make decisions that can turn the tide of battle.
Sieges and Naval warfare are all covered in detail in the game.
Chain of Command allows units to be organized in to brigades, division, corps and armies and leaders put in command of them.
Navigable rivers which played a crucial role during the Civil War are represented.

Scenario list
Two Tutorials scenarios
1861 First Manassas (Battle of Bull Run)
1862 Shiloh
1862 Sibley (New Mexico Campaign)
1861-1865 Our Hearts were Touched with Fire April 1861 scenario (THE multi-theater Grand Campaign)
1861-1865 The Blue and the Gray July 1861 scenario (accelerated start campaign)

martedì 4 giugno 2013

Pride of Nations DLC sul sito Matrix

Anche le 4 dlc uscite in precedenza per Pride of Nations sono disponibili sul sito Matrix come il gioco base; ecco la news:

Matrix Games (www.matrixgames.com) and Slitherine (www.slitherine.com) are proud to announce the release of the fourmissing DLCs for Pride of Nations, the turn-based historical strategy game set in the colonial era of the 19th century from AGEOD. These are The American Civil War 1862, The Franco-Prussian War 1870-1871, The Scramble for Africa Campaign 1880 andThe Spanish-American War 1898.

The American Civil War 1862 relives the conflict between the North and South factions for the supremacy of the New World.

The Franco-Prussian War 1870-1871 is set during the advent of the Second Reich under the aegis of Otto von Bismarck and the rise of a new European power: Prussia.

In The Scramble for Africa Campaign 1880 the world powers struggle for colonies on the Dark Continent...and beyond.

The Spanish-American War 1898 features the naval and land combat of the two powers, where the results should not be taken for granted.

Keep in mind that the Ageod forum will be the place to discuss this game and all aspects of future AGEOD releases, updates and news.

domenica 2 giugno 2013

Due DLC per Alea Jacta Est

Sul sito matrix sono state rilasciate le due mini dlc per Alea Jacta Est:

The Cantabrian Wars, che parla delle campagne di Augusto nel nord della Spagna alla fine del I secolo avanti Cristo.  http://matrixgames.com/products/491/details/Alea.Jacta.Est-.The.Cantabrian.Wars.-.29BC

The Spartacus Revolt che appunto tratta della guerra servile contro Spartaco. http://matrixgames.com/products/492/details/Alea.Jacta.Est-.The.Spartacus.Revolt..73.BC

giovedì 9 maggio 2013

Rilasciato Rise of Prussia Gold sul sito Matrix

E' stato rilasciato Rise of Prussia Gold sul sito Matrix, assieme all'upgrade tool per i vecchi possessori del gioco originale. Sembra ci siano ancora delle imperfezioni, quindi se non avete fretta è preferibile aspettare l'uscita della patch che dovrebbe essere imminente.

http://matrixgames.com/news/1070/Rise.of.Prussia.Gold.takes.the.field!

venerdì 3 maggio 2013

Rise of Prussia Gold Edition

Anche Rise of Prussia ha raggiunto i fratelli sul sito Matrix, ma l'ha fatto rinnovato nel senso che la versione Matrix sarà una gold edition, con miglioramenti ma anche tre campagne aggiuntive, di cui una sulla guerra di Successione Austriaca e una gran campagna a 4 giocatori. Per i possessori del vecchio gioco sarà disponibile (il gioco non è ancora stato rilasciato) un upgrade al posto di dover comprare la versione completa.

Ecco la news: http://www.matrixgames.com/news/1064/Rise.of.Prussia.Gold.strikes.through!

mercoledì 1 maggio 2013

Napoleon's Campaigns in vendita sul sito Matrix

Gradualmente tutti i giochi Ageod prima in vendita presso terzi (principalmente Paradox) stanno entrando nel carnet Matrix. Prima Pride of Nations, che è stato tolto alla Paradox, e adesso Napoleon's Campaigns, forse il gioco Ageod meno di successo ma anche uno dei più belli (si spera ancora in una sua seconda versione, dopo la grande delusione dei fans relativa a March of the Eagles).

Ecco la notizia ufficiale:

http://matrixgames.com/products/487/details/Napoleon's.Campaigns


martedì 9 aprile 2013

Rilasciata patch 1.06a per Revolution Under Siege

Rilasciata oggi una nuova patch per RUS, ecco il change log:


Duplicate Aliases resolved in Colors, Fonts, Move Types, Terrains, Sounds
Aliases corrected in:
Settings file AI.opt
Scenario setups:
Ice March
Grand Campaign
1918 November
1919 May
Events:
GRN AI
Drang Nach Osten [several events and options files]
Poland Scenario
Get New Leader Options for Grand Campaign, 1918 November, 1919 May
White Diplomatic Options
Southern White Faction file [GBR Army Name Region reference]
Graphics
Leader graphics updates for 19 leaders
New leader graphics for RED E. Haapalainen and WH5 G.E. Shaplin
Text
Updates to Spanish translations
Leader biographies translated to English
Latest LocalStrings_AGE included

sabato 6 aprile 2013

Qualche info su American Civil War 2

Sul blog Slitherine sono apparse delle informazioni aggiuntive su American Civil War 2 (ACW2), il prossimo gioco Ageod ed erede di quello che è stato il più grosso successo della casa francese.

https://www.facebook.com/pages/Slitherine-Ltd/189504631110269

"As many of you know, we are currently developing ACW2, the sequel to Ageod American Civil War, widely accepted by the community of strategy gamers as a classic of the genre. So what's in you may ask? Why doing a version 2 if the first opus seems to cover the conflict well enough.

Well, the truth is that the engine evolved over the years and that it can do things better than before. Some of the features of ACW1 were done in a particular way in part because the engine could not do it another. For example we only had a few hard coded options, like printing money, drafting people. Now check what we have added in recent releases, like the game with sandals and skirts (I mean Alea Jacta Est, not anything else like super secret project X which don't even exists, so why I'm talking of it?).

We have added the possibility a lot more of versatile historical choices in these recent games, and we plan to do that in ACW2. Plus now the game allows you to play regional decisions, which are very fun to play (if you like the'card-driven' feel they give). For example having a sneaky partisan in a region allows you to trigger the 'Burn enemy depot' decision. So there is features to do differently now, and in a way that we think is better.

But that'snot all, because we developed over time a new way of making windows and panels,you should see, it makes a difference! (a pity you can't right now, but we will soon release full screenshots of the game, rest assured!). Windows will be more functional plus they are much less demanding on your computer than the old ones. So better, faster windows, why would you not be happy with that! :-)

That's it,in a nutshell (and some here at Ageod really like nuts). We expect ACW2 to be ready during late Summer (Q3 for people of southern hemisphere)".

domenica 3 febbraio 2013

mercoledì 30 gennaio 2013

Birth of Rome disponibile sul sito Matrix

La nuova espansione per Alea Jacta Est è disponibile sul sito Matrix Games. Contiene anche la precedente campagna, Cantabrian Wars. E' stato rilasciato in formato stand-alone, così non richiedo il possesso del precedente gioco.

Ecco l'annuncio:

http://www.matrixgames.com/products/460/details/Birth.of.Rome

A great new grand strategy game set during the wars of Early Roman Republic is here!

Birth of Rome covers the important and epic wars that led the Roman republic to unify Italy, then defeat Carthage in Sicily. Relive the first conquests of the Roman consuls as they face powerful and determined opponents such as Pyrrhus of Epirus or Hanibal Barca of Carthage. Don’t let history write your destiny, it is completely up to you on how to handle the situation, or try your hand at rewriting history as Rome’s enemies.

Birth of Rome offers a level of historical accuracy and detail never reached before in a video game. Birth of Rome is a true simulation where players are challenged to create armies and fleets, organize and maneuver them, sustain and reinforce them. All the time taking into account military, economic, political and diplomatic parameters.



Scenarios:
The 3rd Samnite War opposing Rome and the Etruscan are the Samnite tribes between 298 and 291 BC, that will bring Rome control of central Italy.
The Senones War (284 to 282 BC), a violent Gallic tribe in Northern Italy at war with Rome. Victory against these powerful Celtic warriors allows the Romans to take their revenge against those who plundered Rome in 390 BC.
Pyrrhic Victories (280 BC to 272 BC) where the Senate of Rome finally manages to capture Tarentum and southern Italy after repulsing one of the greatest ancient warrior kings, Pyrrhus of Epirus.
The First Punic War, a very long campaign between 264 and 241 BC, pitting Rome against Carthage for the control of Sicily. A balanced struggle, focusing on naval operations. A shorter version starts in 256 BC.
The Mercenary War (241 BC to 238 BC), a fight between an exhausted Carthage and her own rebellious mercenaries in Africa.

lunedì 28 gennaio 2013

Ageod American Civil War 2, anteprima della mappa

Sul forum Ageod è apparsa un'immagine di anteprima sulla mappa strategica di ACW2; è davvero enorme e molto dettagliata nel numero di regioni. Davvero bellissima.


http://www.ageod-forum.com/showthread.php?27897-Ageod-American-Civil-War-2!

sabato 12 gennaio 2013

Qualche screenshot di Birth of Rome

Ecco qualche screenshot della prima grossa espansione per Ageod Alea Jacta Est, Birth of Rome


Sono rimasto un po' indietro con AJE perchè sono preso da The Witcher in questo periodo e i PBEM mi prendono parecchio tempo

sabato 15 dicembre 2012

mercoledì 5 dicembre 2012

Ageod si fonde con Matrix e Slitherine

Notizia di oggi:

http://www.ageod-forum.com/showthread.php?27293-AGEOD-Matrix-and-Slitherine-merged!-A-message-to-the-players&p=256405#post256405

Come potete leggere anche Ageod si aggiunge al premiato team di Matrix\Slitherine pur mantenendo la sua autonomia e per l'anno prossimo è previsto il rilascio di American Civil War 2, seguito del più fortunato dei giochi Ageod. Si tratta senz'altro di un'ottima notizia.



domenica 2 dicembre 2012

Annunciato Alea Jacta Est Birth of Rome


E' stata annunciata la nuova espansione per Alea Jacta Est, che stavolta si concentrerà sulle guerre precedenti al Seconda Guerra Punica. Ecco il testo dell'annuncio (in francese):



L’essor de la République romaine

« BIRTH OF ROME » (BOR) retrace les premiers conflits épiques qui permirent à la toute jeune république romaine d’unifier l’Italie et de vaincre Carthage en Sicile, avec 5 scénarios différents inclus.

Première extension du jeu « ALEA JACTA EST » d’AGEOD, développeur français de jeux vidéos historiques, BOR sortira pour les fêtes de fin d’année, le 20 décembre 2012.

Où comment revivre les premières conquêtes des consuls de Rome, face à des adversaires aussi puissants et déterminés que Pyrrhus d’Epire ou encore Hamilcar Barca, entre 295 à 238 avant J.C. Le contrôle des adversaires de Rome est également possible.

BIRTH OF ROME est la première des nombreuses extensions prévues pour le premier jeu de simulation historique PC sur la globalité de l’Antiquité romaine, et sera disponible à partir du 20 décembre 2012, au prix de 19,99 €.

Réalisé par l’équipe francophone d’AJE, BIRTH OF ROME permet de simuler les conflits :
La 3ème guerre samnite opposant Rome et les tribus samnites et étrusques entre 298 et 291 avant J.C, qui mènera au contrôle romain de l’Italie centrale.
La guerre des Sénons (-284 -282), entre cette violente tribu celte et Rome, cette dernière prenant finalement sa revanche contre les Gaulois qui ravagèrent Rome en -390.
Les guerres de Pyrrhus (-280 – 272) où le Sénat de Rome réussira à s’emparer de Tarente après avoir repoussé l’un des plus grands capitaines de son temps, le roi Pyrrhus !
La première guerre punique, campagne fleuve entre -264 et -241, ou Rome affrontera pour le contrôle de la Sicile la toute puissante cité de Carthage dans un duel équilibré. Le scénario peut commencer plus tard en 256, pour raccourcir la campagne.
La guerre inexpiable (-241-238), que devra finalement livrer Carthage épuisée à ses propres mercenaires rebellés en Afrique. Un scénario à déconseiller aux âmes sensibles…

BIRTH OF ROME propose un niveau de détail et de fidélité historique inédit pour un jeu vidéo. Il s’agit d’une véritable simulation où le joueur se voit directement confronté aux dilemmes et aux défis des grands capitaines de l’époque. Comment construire et payer ses armées et ses flottes, les organiser, les entretenir, les manœuvrer, en fonction des données militaires, économiques, mais aussi politiques, car les voisins de Rome ne demeurent pas inactifs et peuvent même participer au conflit ou encore en profiter… Cet opus met en avant l’importance des flottes de guerre, essentielles pour s’assurer la maîtrise des mers et le ravitaillement par mer des cités côtières.

Le jeu est basé sur le mode AGE, à l’origine des autres jeux de la gamme, avec un système organisé en tour par tour, un tour équivalent à un mois.

La carte se concentre ici sur l’Italie, l’Afrique du nord et le bassin méditerranéen occidental, avec les cités, mines, routes, fortifications, reliefs, royaumes, tribus… de l’époque.

Des centaines de leaders historiques, d’unités, d’options et d’événements (réels ou hypothétiques), cinq campagnes allant de -298 à -238, des centaines d’heures de jeu contre la machine, ou la possibilité de jouer par Email contre un autre joueur.

BIRTH OF ROME nécessite le jeu ALEA JACTA EST pour être joué. Ce dernier regroupe l’ensemble des systèmes de base sur lesquels BOR s’appuie.

Après la sortie de BOR, la deuxième extension sera basée sur les séculaires guerres parthiques, entre Rome et l’empire des Parthes en Orient, prévu au printemps 2013.

L’objectif final étant de recréer l’intégralité des conflits de l’époque romaine, des origines à sa chute.

A l’instar des autres jeux de la gamme, BOR bénéficiera d’un suivi permanent, permettant d’améliorer et de développer sans cesse de nouveaux mods, événements, graphismes…





domenica 28 ottobre 2012

Parte nove campagna Mario contro Silla a Alea Jacta Est

Nona parte della mia campagna single con Alea Jacta Est; ho fatto la pace con Mitridate dopo che mi ero ripreso tutta la costa dell'Asia e Ancira. Adesso muovo le mie truppe dall'Asia in Italia e Africa.