Blog dedicato alla Storia della Guerra. Sono trattati temi e recensiti libri di storia militare, ma si parla anche di wargames e videogames bellici, oltre che di film e telefilm a tema bellico, così come di documentari sul tema.
nuovo
sabato 17 agosto 2013
Rally point 16 - la falange
Nuovo episodio di Rally Point stavolta fanno vedere la falange macedone in azione, con situazioni un po' scontate (frontale, laterale, posteriore).
Etichette:
falange,
gameplay,
macedone,
phalanx,
rally point,
Total War Rome 2,
video
War in the East - qualche regola random .- Basi aeree
Ho deciso di continuare un esame un po' random delle regole del manuale. Le basi aeree sono probabilmente uno degli elementi più importanti ma peggio conosciuti in un gioco dove la parte terrestre fa la parte del leone. Esse rappresentano le infrastrutture di una vera base aerea con truppe di terra e contraerea, ad esse possono essere assegnati fino a 9 gruppi aerei. Una cosa importante è che una base aerea funziona solo piazzata su un un terreno aperto,cittadino o di bosco non fitto.
Per il giocatore tedesco ci sono due diversi tipi di basi aeree: quelle della luftwaffe e quelle collegate alle armate: queste ultime hanno dei limiti nella ricezione dei gruppi (manualmente possono ricevere solo gruppi da ricognizione).
Qui sotto l'elenco di quelli sovietici:
VVS - Air Force Air Base
VVS-ChF - base of Black Sea Fleet (Chernomoskij Flot)
PVO - Air Defense Force Air Base
IAB - Fighter Aviation Brigade Air Base
IAD - Fighter Aviation Division Air Base
BAB - Bomber Aviation Brigade Air Base
BAD - Bomber Aviation Division Air Base
SAD - Composite Aviation Division Air Base
DBAD - Long Range Aviation Division Air Base (also may see AD DD - Avia Divizija Dalnego Deistvija) TBAB - Heavy Bomber Brigade Air Base
OSNAZ - Special Use Air Group airbase (OSobogo NAZnachenija)
Metà dei SAD vengono smantellati automaticamente man mano che passa il tempo di gioco e le loro forze aeree mandate alla riserva.
Per il giocatore tedesco ci sono due diversi tipi di basi aeree: quelle della luftwaffe e quelle collegate alle armate: queste ultime hanno dei limiti nella ricezione dei gruppi (manualmente possono ricevere solo gruppi da ricognizione).
Qui sotto l'elenco di quelli sovietici:
VVS - Air Force Air Base
VVS-ChF - base of Black Sea Fleet (Chernomoskij Flot)
PVO - Air Defense Force Air Base
IAB - Fighter Aviation Brigade Air Base
IAD - Fighter Aviation Division Air Base
BAB - Bomber Aviation Brigade Air Base
BAD - Bomber Aviation Division Air Base
SAD - Composite Aviation Division Air Base
DBAD - Long Range Aviation Division Air Base (also may see AD DD - Avia Divizija Dalnego Deistvija) TBAB - Heavy Bomber Brigade Air Base
OSNAZ - Special Use Air Group airbase (OSobogo NAZnachenija)
Annunciato Combat Mission Battle for Normandy: Market Garden
E' stato annunciato il prossimo rilascio di Combat Mission Battle for Normandy: Market Garden modulo per CMBN. Saranno compresi le solite features dei mod della serie (mappe,equipaggiamenti, nuove missioni, ecc.).
Sulla pagina ufficiale trovate tutto: http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=324&Itemid=559
Sulla pagina ufficiale trovate tutto: http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=324&Itemid=559
giovedì 15 agosto 2013
Call of Duty: Ghosts Multiplayer
Video che spiega il multiplayer di Call of Duty Ghost atteso per Novembre
Rilasciato Europa Universalis IV
Il 13 Agosto è stato rilasciato Europa Universalis IV assieme ad un video di rilascio (idiota).
Etichette:
data,
Europa Universalis IV,
paradox,
rilascio,
video
War in the East PBEM aggiornamento
Come potete vedere alla fine il mio avversario è riuscito a tagliarmi fuori dal Caucaso e preme sia a sud che a nord, la mia speranza è di rallentarlo il tempo sufficiente per far arrivare la stagione del fango (manca circa un mese e mezzo). Nel frattempo nella parte centrale continuo a spingerlo indietro in due settori precisi, mentre sposto truppe verso sud, spero di riuscire a deviare parte delle sue forze in questa regione.
Etichette:
gameplay,
gary grigsby,
PBEM,
video,
War in the East
martedì 13 agosto 2013
Star Lords - nuovo 4x spaziale
Nuovo 4x spaziale la cui uscita è prevista per quest'inverno; ecco le features:
Star Lords is an epic-sized complex and dense 4X strategy game for the PC, set in space where you take the command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are to deal with exploring the stars, colonizing new worlds, manage your empire and conquer whoever dares to oppose.
The game is scheduled to release Q4 2013 and is being developed by Arkavi Studios.
Some features
8 major races each with their own ship designs, technologies, unique traits and unique abilities, meaning playing with each race is a different challenge and offers new ways to approach the game.
Big, living universe: In addition to the major powers, independent races and pirate clans also claim the galaxy as their residence; their existence can be an annoyance, or a blessing if you can take advantage of them.
Deep economical and political layer: War isn't the only way to weaken your rivals. Diplomacy, inteligence and trade can be one of many powerful tools that, if used properly, can be very effective as well.
Tactical Turn based combat
Create and customize your own ship designs
Generals: These unique and powerful units evolve as they battle and if used well can be the difference between defeat and victory.
Randomly generated universe, tech tree and units: You will never play the same game twice.
Empire shattering: Unrest might lead rebels to start a civil war which in turn might lead to the creation of a new, independent empire that might grow to rival your own.
Plotting: Secretly finance a war against your rivals in order to weaken them or prepare a surprise joint war along with your allies in a bid to destroy that frighteningly fast growing empire. Beware of spies and whistleblowers though; your plot might be uncovered before you put it in action and the consequences can be dire.
Domestic Policies: Rule your empire as you wish. Turning it into a dystopia, a utopia or something in between, it's up to you.
Human-like AI that doesn't cheat and plays by the same rules as human players, while presenting a constant challenge.
Modding Support.
Lan, hot seat and Online multiplayer with matchmaking.
Star Lords is an epic-sized complex and dense 4X strategy game for the PC, set in space where you take the command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are to deal with exploring the stars, colonizing new worlds, manage your empire and conquer whoever dares to oppose.
The game is scheduled to release Q4 2013 and is being developed by Arkavi Studios.
Some features
8 major races each with their own ship designs, technologies, unique traits and unique abilities, meaning playing with each race is a different challenge and offers new ways to approach the game.
Big, living universe: In addition to the major powers, independent races and pirate clans also claim the galaxy as their residence; their existence can be an annoyance, or a blessing if you can take advantage of them.
Deep economical and political layer: War isn't the only way to weaken your rivals. Diplomacy, inteligence and trade can be one of many powerful tools that, if used properly, can be very effective as well.
Tactical Turn based combat
Create and customize your own ship designs
Generals: These unique and powerful units evolve as they battle and if used well can be the difference between defeat and victory.
Randomly generated universe, tech tree and units: You will never play the same game twice.
Empire shattering: Unrest might lead rebels to start a civil war which in turn might lead to the creation of a new, independent empire that might grow to rival your own.
Plotting: Secretly finance a war against your rivals in order to weaken them or prepare a surprise joint war along with your allies in a bid to destroy that frighteningly fast growing empire. Beware of spies and whistleblowers though; your plot might be uncovered before you put it in action and the consequences can be dire.
Domestic Policies: Rule your empire as you wish. Turning it into a dystopia, a utopia or something in between, it's up to you.
Human-like AI that doesn't cheat and plays by the same rules as human players, while presenting a constant challenge.
Modding Support.
Lan, hot seat and Online multiplayer with matchmaking.
Etichette:
4x spaziale,
release date,
Star Lords,
trailer
TimeLines: Assault On America video di gameplay
Primo video di gameplay per questo RTS fanta-storico.
TimeLines™ : Assault On America Features:
12 missions culminating in the battle for Washington D.C.
4 player co-op multiplayer: choose between 9 playable countries USA, UK, France, Russia, Japan, German, Hungary, Romania, and Czechoslovakia
Multiplayer modes include, Player versus Player and Player vs A.I.
Cross Platform multiplayer PC/Mac/LINUX
20 unit types per nation upgradeable for all infantry and vehicles (200 usable upgrades)Tanks, Trucks, Commander Vehicles, stationary guns, and much more
Defensive tactics include minefield planting, stationary turrets, and anti-tank assault
Airstrike capabilities for offensive special attacks
Learning AI that adjusts to the player’s skill level
Delayed orders allowing for multiple commands to be followed in unison
Elevated terrains allowing for multiple strategic tactics
TimeLines™ : Assault On America Features:
12 missions culminating in the battle for Washington D.C.
4 player co-op multiplayer: choose between 9 playable countries USA, UK, France, Russia, Japan, German, Hungary, Romania, and Czechoslovakia
Multiplayer modes include, Player versus Player and Player vs A.I.
Cross Platform multiplayer PC/Mac/LINUX
20 unit types per nation upgradeable for all infantry and vehicles (200 usable upgrades)Tanks, Trucks, Commander Vehicles, stationary guns, and much more
Defensive tactics include minefield planting, stationary turrets, and anti-tank assault
Airstrike capabilities for offensive special attacks
Learning AI that adjusts to the player’s skill level
Delayed orders allowing for multiple commands to be followed in unison
Elevated terrains allowing for multiple strategic tactics
lunedì 12 agosto 2013
Conflict of Heroes: Ghost Divisions- Guderian Campaign
Video AAR di una campagna fatta con Conflict of Heroes: Ghost Divisions.
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