L'affare della settimana sul sito Matrix è l'intera serie di Command Ops (Battle of Bulge, Highway to the Reich, Battle for Greece) a metà prezzo. Ottimo affare perchè la serie è molto bella.
http://www.matrixgames.com/news/1481/Deal.of.the.Week:.Command.Ops.goes.half.price!
Blog dedicato alla Storia della Guerra. Sono trattati temi e recensiti libri di storia militare, ma si parla anche di wargames e videogames bellici, oltre che di film e telefilm a tema bellico, così come di documentari sul tema.
nuovo
Visualizzazione post con etichetta offerta. Mostra tutti i post
Visualizzazione post con etichetta offerta. Mostra tutti i post
lunedì 28 luglio 2014
martedì 27 novembre 2012
sabato 24 novembre 2012
Hegemony Gold a 4 euro
Su Steam trovate Hegemony Gold a meno di 4 euro
http://store.steampowered.com/app/202690/?snr=1_200_200_252_106_4
E' un gioco che vale l'investimento.
http://store.steampowered.com/app/202690/?snr=1_200_200_252_106_4
E' un gioco che vale l'investimento.
giovedì 11 ottobre 2012
Wargame European Escalation scontato a 10 euro
Su Steam trovate Wargame European Escalation in sconto a 10 euro fino al 15 ottobre; ecco il link:
http://store.steampowered.com/app/58610/
http://store.steampowered.com/app/58610/
giovedì 27 settembre 2012
Test gratuito Call of Duty 3 su Steam
Call od Duty Modern Warfare 3 è in test gratuito su Steam fino a domenica alle 19 e in più è in sconto del 50% fino a lunedì. Immagino che per gli appassionati del genere sia un'ottima opportunità.
Ecco il link:
http://store.steampowered.com/app/115300/
Ecco il link:
http://store.steampowered.com/app/115300/
martedì 25 settembre 2012
Rilasciata terza free DLC per Wargame European Escalation
E' stata rilasciata oggi la terza dlc free di Wargame European Escalation
Il link si trova qui: http://store.steampowered.com/app/58648
"
Named ‘COMMANDER’, this new, entirely free DLC first offers a new game mode, ‘Economy’, available in both single and multiplayer. To earn victory in this mode, you will have to make hard choices: continue your march toward victory by saving up command points, or spend them to replace your losses and defend your territory!
In addition to the Economy mode, two new maps are now available for Destruction, Conquest and Economy modes. On these rugged maps, hilly regions provide a serious height advantage with many ambush opportunities. For even more varied battles, the map ‘Storm Eye’ is now playable in Alamo mode, while the maps Fulda Gap and River of Blood are available for Conquest mode.
"
Il link si trova qui: http://store.steampowered.com/app/58648
"
Named ‘COMMANDER’, this new, entirely free DLC first offers a new game mode, ‘Economy’, available in both single and multiplayer. To earn victory in this mode, you will have to make hard choices: continue your march toward victory by saving up command points, or spend them to replace your losses and defend your territory!
In addition to the Economy mode, two new maps are now available for Destruction, Conquest and Economy modes. On these rugged maps, hilly regions provide a serious height advantage with many ambush opportunities. For even more varied battles, the map ‘Storm Eye’ is now playable in Alamo mode, while the maps Fulda Gap and River of Blood are available for Conquest mode.
"
In più il gioco sarà in offerta su Steam al 66% fino al 27 settembre
lunedì 24 settembre 2012
Take On Helicopters scontatissimo su Steam
Trovate su Steam, Take On Helicopters a 10 euro, mentre il pacchetto completo con il dlc Hinds a 11 euro; l'offerta scade domani.
Ecco il link: http://store.steampowered.com/app/65730/
Ecco il link: http://store.steampowered.com/app/65730/
sabato 8 settembre 2012
Su Gamersgate Ruse a 6 euro
Ecco il link: http://www.gamersgate.com/DD-RUSE/ruse-the-art-of-deception ; quando ho provato la beta del gioco non mi ha convinto molto, ma a molti giocatori piace, quindi forse a questo prezzo ne vale la pena.
Etichette:
art of deception,
Gamersgate,
offerta,
ruse
venerdì 31 agosto 2012
Mega offertona Paradox su Amazon.com
Su Amazon.com trovate un'offerta per giochi Paradox per 136 euro a 9 euro; i giochi sono questi:
Crusader Kings II [Download]
Crusader Kings II: Dynasty Shields DLC Pack [Online Game Code]
Crusader Kings II: Mongols DLC Pack [Online Game Code]
Crusader Kings II: Ruler Designer DLC [Online Game Code]
Crusader Kings II: Songs of Albion DLC [Online Game Code]
Crusader Kings II: Songs of Faith DLC [Online Game Code]
Crusader Kings II: Songs of the Holy Land DLC [Online Game Code]
Magicka Collection [Download]
Magicka: The Stars Are Left DLC [Online Game Code]
Majesty 2 Collection [Online Game Code]
Majesty Gold - HD [Online Game Code]
Victoria II [Online Game Code]
Warlock: Master of the Arcane [Download]
Crusader Kings II [Download]
Crusader Kings II: Dynasty Shields DLC Pack [Online Game Code]
Crusader Kings II: Mongols DLC Pack [Online Game Code]
Crusader Kings II: Ruler Designer DLC [Online Game Code]
Crusader Kings II: Songs of Albion DLC [Online Game Code]
Crusader Kings II: Songs of Faith DLC [Online Game Code]
Crusader Kings II: Songs of the Holy Land DLC [Online Game Code]
Magicka Collection [Download]
Magicka: The Stars Are Left DLC [Online Game Code]
Majesty 2 Collection [Online Game Code]
Majesty Gold - HD [Online Game Code]
Victoria II [Online Game Code]
Warlock: Master of the Arcane [Download]
lunedì 20 agosto 2012
Real Warfare Northern Crusades in offerta su Gamersgate
Trovate Real Warfare Northern Crusades in offerta su Gamersgate a 7,5 euro: http://www.gamersgate.com/DD-RW2NC/real-warfare-2-northern-crusades
venerdì 17 agosto 2012
Theatre of War Collection Pack in offerta su Gamersgate
Su Gamersgate trovate la Theatre of War Collection Pack (tutti i giochi della serie 1 e 2) a 10 euro.
Ecco il link: http://www.gamersgate.com/DDB-TOWCP/theatre-of-war-collection-pack-bundle
Ecco il link: http://www.gamersgate.com/DDB-TOWCP/theatre-of-war-collection-pack-bundle
lunedì 13 agosto 2012
venerdì 13 luglio 2012
Panzer Command Ostfront: patchato e nuova demo
E' notizia di oggi che Panzer Command Ostfront è stato patchato ed è disponibile una demo aggiornata a questa versione.
Qui il link alla demo: ftp://ftp.matrixgames.com/pub/PanzerCommandOstfront/PanzerCommandOstfront-Demo-v329.zip
Qui il link alla nuova patch: ftp://ftp.matrixgames.com/pub/PanzerCommandOstfront/PanzerCommandOstfront-UpdateComp-Build329f.zip
Infine il gioco è in vendita al 50% sul sito matrix: http://www.matrixgames.com/products/391/details/Panzer.Command:.Ostfront
Ecco il change log della patch:
New Features
Code Changes
New Models, Units and Data Changes
Qui il link alla demo: ftp://ftp.matrixgames.com/pub/PanzerCommandOstfront/PanzerCommandOstfront-Demo-v329.zip
Qui il link alla nuova patch: ftp://ftp.matrixgames.com/pub/PanzerCommandOstfront/PanzerCommandOstfront-UpdateComp-Build329f.zip
Infine il gioco è in vendita al 50% sul sito matrix: http://www.matrixgames.com/products/391/details/Panzer.Command:.Ostfront
Ecco il change log della patch:
New Features
- Incorporated a modified version of Dazoline's Random Battle/Random Campaign
generators into the official release. These versions of the BG/RCG allow players to
customize how Random Battles and Random Campaigns are generated.- Players can now specify if they want to increase the value of Objectives in the
battles. Increasing the value of objectives can allow players to gain more victory
points through securing Objectives rather than destroying enemy units. This
may shorten some random battles. - Players can generate Random Battles and even Random campaigns using the
Phase structure of their choice. - Players can control whether the Soviet side uses Science of War or Art of War.
The settings allow the player to decide if the Russian side Always uses Science
of War, Never uses Science of War, or, in Random Campaigns, uses Science of
War for battles until June of 1944, and then switches to use Art of War. - Players can determine how the PrePlanned artillery are handled. Players can
choose either side, or both sides or neither side to have PrePlanned artillery
barrage. Players can also choose to allow the Random Campaign Generator to
choose which mode is used based on the each battle's mission. - Players can easily design their own core force for the Random Campaigns.
- A new set of files have been created in the folder; Data/Campaign Core Units.
The files in this folder are named to exactly match their counterparts in the
folder: Data/Random Campaigns. These files allow players to edit Random
Campaign Core forces that will be used in the corresponding Random
Campaigns. Players can even create an entirely different core force. Features of
these new Campaign Core unit files:- You only have to edit one file to affect all key core units across all of the
battles in a Random Campaign. - The modded files support upgrades. If you look in one of the longer
Campaign Core Unit files such as the "1st Infantry Div 1941-44 Long"
you will see multiple core tags inside the coreunit tag. Each tag has a
date and scenario attribute which describes when that upgrade takes
place. In the core tag are unit tags, corresponding to the core units in that
scenario. Remember that the unitname attribute of a unit tag is what
keeps track of that unit between battles and provides the upgrade path. - A file, in (Data/Campaign Core Units) will provide some of the units for
each of that campaigns battles subject to:- The Core Unit Files included with this patch replicate the existing
Random Campaigns. If you make no changes to these Core Unit
Files, Random Campaigns will have the original Core Forces and
Upgrades as originally designed. - Before making changes to these Core Unit Files you should make
backup copies so that you can return them to their original state.
When editing the core units you are changing the "Key Core"
units in a campaign. You should also make changes to the
Campaign description in the Core Unit File to match those
changes. You should also make sure to update the corresponding
units in each of the "core" sections of the file. You can 'upgrade"
your equipment using these other sections in the file. - Any non key core units in Battles files will not be affected, so
there will be variability retained in the units used from battle to
battle in a campaign. - The Random Campaign description will display the key core
units described in the CCU not the original key core units from
the campaign file, so remember to make the appropriate changes
to the description in the Core Unit File.
- The Core Unit Files included with this patch replicate the existing
- You only have to edit one file to affect all key core units across all of the
- Players can now specify if they want to increase the value of Objectives in the
Code Changes
- Fixed minor problems with Niemirow map.
- Fixed a series of bugs with how retreated units behaved. Retreating units will now
continue to retreat until they rally. - When an armored vehicle targets an infantry unit the Tactical AI will now select the
weapon and ammo that has the most chance to inflict losses on the target. This selection
will consider the range to the target as well as the Firepower. If the firer and/or target is
moving, the weapon selection may change. In most cases this will result in an armored
vehicle choosing to use HE shells, then MG AP. - Map Maker has been adjusted to provide more portability of maps between systems.
This will make it easier for users to work on maps on more than one computer without
having to have the same directory structure and simplify the process if multiple users
are collaborating on a map project. - Map Maker will now insert a map size attribute into Random Battle Templates.
- Regional settings issues should be fixed.
- Fixed a bug that could cause the unit’s weapon data to not refresh when cycling between
units. This could cause a crash if a targeting order was issued with the incorrect
weapon. - Light Buildings now reduce firepower by -1. Heavy Buildings reduce firepower by -2.
There is a chance for incoming fire of all types to completely ignore the protection that
buildings provide, which scales up based on the penetration value of the incoming fire. - There is now a small chance for incoming HE and HEAT shells to ignore the protection
provided by trenches and foxholes, reflecting the chance of a shell landing close enough
for the blast to directly enter the trench or foxhole. - Infantry units that are mounted on vehicles will now not always dismount when
suppressed. The implementation of this rule is now as follows:- Infantry units mounted on the outside of vehicles, with no protection (i.e. Tank
Riders) will be more vulnerable to enemy fire and will dismount as soon as they
are suppressed by incoming fire. - Infantry units mounted in enclosed transports (i.e. Trucks) that are not armored
will also dismount as soon as they are suppressed by incoming fire. - Infantry units mounted in protected transports (i.e. Halftracks) that are armored
will not dismount when suppressed. However, if they take casualties and fail a
morale check, they will dismount.
- Infantry units mounted on the outside of vehicles, with no protection (i.e. Tank
- Artillery animations were sometimes displayed far away from their actual location. A
bug that caused this has been fixed. - A bug that prevented cupola hits has been fixed.
- The targeting logic was not correctly considering all armor locations, which led to a few
rare issues, especially involving infantry targeting anti-tank guns from beyond close
assault range. This has been fixed. - The in-game settings now default to have floating icons on, all movement and targeting
lines on and limit infantry off. - A bug that prevented area fire from working in some cases against infantry in buildings
has been fixed. - A bug that caused air support to prioritize targets incorrectly has been fixed.
- Various issues related to infantry routing and retreating when in buildings, in vehicles or
pinned and suppressed have been fixed. A few issues still remain, but retreating and
routing is working much better. - LOD models are now working at about 75% of the range of terrain fade-out. Some
visual issues with LODs remain and are being worked on, but this should have a
positive impact on performance. - Some infantry animation issues relating to SOP and firing and walking animations were
resolved, which should result in more realistic animations for squads. - An issue that could cause tanks to stop auto-targeting their machine guns when the main
gun ran out of ammunition is fixed. - Quite a few new widescreen resolutions have been added to the initial resolution
configuration, to better support systems with displays that span multiple monitors.
New Models, Units and Data Changes
- Armor ratings for the Elephant, Ferdinand and Pz VI - Tiger II have been updated to
incorporate new data. - The ability to have individual ID decals has been added to the T-28 Models 1936, 1937,
1938. - The factors used to determine 'variable penetration' have been improved.
- Models have been updated for BA-64, Pz IVD. New late camo versions have been
added for Sd Kfz 222, 222_5, StuG III late, StuG F1 late, Stug F8 late, OpelBlitz and Pz
IIF late. - Fixes and improvements have been incorporated for Pz IV E, F1, F2, G, G Late, H and J
and the T-4 PzKpfw IV. - Incorporated Camo version and uniform updates for 105mm S10cm K18 late, 150mm
sIG33 late, FlaK 36 late, PaK 36 late, PaK 38 late, Pak 40 late, and PaK 41 late. - Some scenario fixes/updates were incorporated into Railway Station, 13th Crossing
Guard, and Achtung: Panzer Jaeger. - Battle files and Presets were updated to take advantage of late war camo models.
- Random Battle Presets were adjusted to improve the Random Campaign Battles.
- A new map and Random Battle Template were added for Wilkowischken.
- A new StuG IV has been added.
- Two new Russian random campaigns have been added: 1st Tank Corps 1942 Short
(Battles on the Chir River) and the 29th Tank Corps 1944 Short. - Ammo loadouts for several off-map artillery units have been updated.
- Map size attributes have been added to RB Templates for future use.
- A new sand texture by szartur has been added for use in making desert maps.
- Updates to the Pz IVE, IVF1, IVF2,IVG, IVH, and IVJ were incorporated. These
include making these units decal capable by the scenario designer and the inclusion of
multiple commanders so that not all tank commanders are the same. - Fixed a problem where grass was too high in a small area on the map for Their toughest
Battle. - Fixed a problem where RR tracks were tipping over when crossed on The Biggest and
the Baddest map. This is actually a work around for a problem with how knockdown
fences were implemented. - Fixed a problem with how map maker was drawing AI map colors around Telephone
lines. Map Maker now only draws selected terrain around the base of one of the
telephone poles, rather than along the entire length of the telephone line. - Added several new houses styled in the manner common to the style found in rural
Hungary. - Updated and improved models and crews for the 122MM M1938, F-22 M1936, F-22
USV M1939, PaK 38, PaK 39, PaK 40, s10cm K18, the sIG 33, the ZIS-2 and ZIS-3. - Ammo loadouts were updated for almost all ArmouredUnits.
- The killpower for some offmap artillery guns was reduced. This will reduce the
effectives of artillery strikes against armoured units, resulting in fewer armoured units
kills resulting from artillery barrages, but more stunned results. - Models were added and the map updated for the Stalingrad railway station. The Railway
Station and the 13th Crossing scenarios were updated. - New units were added for the German PaK 36 and Pak 36 Late, and for the Russian
45mm ATG M-1937 and M-1942. These units have been added as Mobile versions of
the above units in the Infantry unit type. Existing scenarios will continue to use the
static versions of these units. Scenario designers can choose to use either the stationary
version of these units from the Armoured units folder, or the Mobile versions from the
Infantry folder. The mobile versions have 'Mobile' after the unit type to make them
distinguishable. Random battles will use only the mobile type of these units. - Major overhaul of all German infantry, including improved uniforms, equipment and
animations for many units. - Added historical flamethrowers for the Soviet side and the Panzer III flamethrower tank
- Fixed an issue with the SIG33 Crew
- Added a description for the 88mm FlaK36
- Fixed a problem with line of sight and the depth of the tank pits on the Kolomak map
and updated the Kolomak scenario - Improvements to the Panzer IIJ, Panzer IIIM&L, Panzer IVD models
- Improvements to recoil, exhaust and decals on some models
- Fixed problems with some start dates for random battles and campaigns for Lend Lease
vehicles and SS HMG teams - Fixed an issue with AT gun armor values interfering with infantry targeting
- Fixed a problem with the Winter version of the Panzerschreck team
- Extra heavy artillery is no longer available by default in random battles and campaigns,
as it could cause balance issues, especially in random campaigns. - Heavy artillery is now less prevalent in random battles and campaigns.
- The dates on rocket artillery have been corrected and the cost of rocket artillery has
been increased. - The German PaK 36 can now be moved by its crew, albeit slowly.
Una guerra è persa solo quando pensi che lo sia.
martedì 10 luglio 2012
Settimana di sconti per l'acquisto di Panzer Corps
Questa settimana Matrix\Slitherine offrono uno sconto per l'acquisto di Panzer Corps di circa 10$.
Ecco la notizia ufficiale: http://www.wargamer.com/news/7119/week-long-anniversary-sale-for-panzer-corps
"
Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) are hosting a week long-anniversary sale onPanzer Corps. The sale allows offers the strategy game at 33% off the download price. This translates to a discount of about $10.
Originally released July 11, 2011, Panzer Corps has since picked up numerous awards, while releasing content-heavy DLC’s to expand its deep campaign for grognard fans. Boasting high scores and receiving praise such as “A perfect introduction to the wonderful world of wargaming,” (PC Gamer UK), “...the spiritual successor to the Panzer General series,” (Gamespot), and “Panzer Corps has successfully delivered a blitzkrieg of entertainment for strategy gamers everywhere,” (Warfare and Wargaming). Panzer Corps also received the Gold Editor’s Choice Award at the Wargamer for “scratching the itch for Panzer General fans.”
Here is what makes Panzer Corps tick:
400 unit types, divided into 19 unit classes with 20 detailed parameters to identify units abilities, 17 terrain types
26 scenarios combined in one large campaign tree with several entry points at various stages in the war in Europe
All major nations represented: Germany, Italy, Poland, France, Great Britain, USA, USSR, Norway, Belgium, Netherlands, Albania, Romania, Greece and more
Core units that travel with you throughout the campaign gaining experience and that can be upgraded as new weapon technologies become available
The sale event runs from July 9 to July 15, 2012, during which ONLY Panzer Corps will be available at 33% off. Don’t hesitate too long or you might miss out!
For more information and to purchase Panzer Corps, visit the official product pages at the Matrix Games or Slitherine website.
About Panzer Corps
Panzer Corps is a brand new turn-based strategy game that reinvents a classic genre. Produced and developed by a team of experts and brought to perfection by a community of hundreds of fans, the game has evolved over 2 years to become what can be defined as a modern classic.
Set in World War II, Panzer Corps puts the player in charge of Axis armies, taking their core force with them through the entire war. The use of combined-arms tactics requires each general to make use of the strengths and exploit the weaknesses of their opponents.
Its multiplayer mode, an improved version of Slitherine’s award winning PBEM++ system, allows players to easily find opponents anywhere in the world and enjoy playing them with none of the hassle.
Panzer Corps is designed to replicate the feeling of a classic wargame, but brings it up to 21st century standards and to a whole new generation of gamers.
"
Ecco la notizia ufficiale: http://www.wargamer.com/news/7119/week-long-anniversary-sale-for-panzer-corps
"
Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) are hosting a week long-anniversary sale onPanzer Corps. The sale allows offers the strategy game at 33% off the download price. This translates to a discount of about $10.
Originally released July 11, 2011, Panzer Corps has since picked up numerous awards, while releasing content-heavy DLC’s to expand its deep campaign for grognard fans. Boasting high scores and receiving praise such as “A perfect introduction to the wonderful world of wargaming,” (PC Gamer UK), “...the spiritual successor to the Panzer General series,” (Gamespot), and “Panzer Corps has successfully delivered a blitzkrieg of entertainment for strategy gamers everywhere,” (Warfare and Wargaming). Panzer Corps also received the Gold Editor’s Choice Award at the Wargamer for “scratching the itch for Panzer General fans.”
Here is what makes Panzer Corps tick:
400 unit types, divided into 19 unit classes with 20 detailed parameters to identify units abilities, 17 terrain types
26 scenarios combined in one large campaign tree with several entry points at various stages in the war in Europe
All major nations represented: Germany, Italy, Poland, France, Great Britain, USA, USSR, Norway, Belgium, Netherlands, Albania, Romania, Greece and more
Core units that travel with you throughout the campaign gaining experience and that can be upgraded as new weapon technologies become available
The sale event runs from July 9 to July 15, 2012, during which ONLY Panzer Corps will be available at 33% off. Don’t hesitate too long or you might miss out!
For more information and to purchase Panzer Corps, visit the official product pages at the Matrix Games or Slitherine website.
About Panzer Corps
Panzer Corps is a brand new turn-based strategy game that reinvents a classic genre. Produced and developed by a team of experts and brought to perfection by a community of hundreds of fans, the game has evolved over 2 years to become what can be defined as a modern classic.
Set in World War II, Panzer Corps puts the player in charge of Axis armies, taking their core force with them through the entire war. The use of combined-arms tactics requires each general to make use of the strengths and exploit the weaknesses of their opponents.
Its multiplayer mode, an improved version of Slitherine’s award winning PBEM++ system, allows players to easily find opponents anywhere in the world and enjoy playing them with none of the hassle.
Panzer Corps is designed to replicate the feeling of a classic wargame, but brings it up to 21st century standards and to a whole new generation of gamers.
"
Etichette:
Matrix games,
offerta,
Panzer Corps,
sconto,
slitherine
lunedì 9 luglio 2012
Theatre of War scontato su Gamersgate
Su Gamersgate trovate in offerta sia TOW 3 Korea che la Theatre of War Collection (che contiene tutti i giochi ed espansioni della serie)
Korea -> http://www.gamersgate.com/DD-TOW3K/theatre-of-war-3-korea a 5,99 euro
Collection -> http://www.gamersgate.com/DDB-TOWCP/theatre-of-war-collection-pack-bundle a 11,99
Korea -> http://www.gamersgate.com/DD-TOW3K/theatre-of-war-3-korea a 5,99 euro
Collection -> http://www.gamersgate.com/DDB-TOWCP/theatre-of-war-collection-pack-bundle a 11,99
sabato 16 giugno 2012
Real Warfare 2 Northern Crusades in offerta su Gamersgate a 7 euro
http://www.gamersgate.com/DD-RW2NC/real-warfare-2-northern-crusades
Direi che è un 'offertona se non avete problemi a prenderlo con il download digitale
Direi che è un 'offertona se non avete problemi a prenderlo con il download digitale
venerdì 25 maggio 2012
Red Orchestra 2 a 9 euro
Trovate Red Orchestra 2 Heroes of Stalingrad a 9 euro su Steam
http://store.steampowered.com/app/35450/
http://store.steampowered.com/app/35450/
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