Rilasciato oggi Germany at War: Barbarossa 1941 sul sito Matrix:
Matrix Games and Phobetor are proud to announce the release of Germany at War: Barbarossa 1941, a new introductory turn-based operational wargame.
This new title is an exciting addition for turn-based strategy gamers as it features gameplay in the style of Panzer Generaland Panzer Corps, with a branching, event-filled campaign that takes you from the start of Operation Barbarossa towards the historical goals of Archangel or Astrakhan. Follow each Army Group through its initial battles, build up a core force, then decide which front will have the main focus, North, Center or South. Your decisions and outcomes determine the course of the campaign, which is designed with replayability in mind.
Germany at War: Barbarossa 1941 is more historically focused than similar games, with an emphasis on historical units and attachments and consistent modeling of unit and hex scale, but is still a fun and easy to learn wargame. For players ofPanzer Corps and Panzer General, Germany at War is a logical next step in the wargaming genre.
With 4 Campaigns, including 37 scenarios in the main campaign, 14 stand-alone scenarios and an editor with which to add new mission, multiplayer PBEM++ support and good graphics, this game is an exciting new milestone for gamers who enjoy Panzer Corps and similar games.
We are also releasing the at release v.1.0.55 update for the game to address a few issues that came up in testing the gold master version. It fixes a rare crash, adjusts the equipment for some of the divisions and adds a new cursors for different dpi settings.
Blog dedicato alla Storia della Guerra. Sono trattati temi e recensiti libri di storia militare, ma si parla anche di wargames e videogames bellici, oltre che di film e telefilm a tema bellico, così come di documentari sul tema.
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Visualizzazione post con etichetta Germany at War: Barbarossa 1941. Mostra tutti i post
Visualizzazione post con etichetta Germany at War: Barbarossa 1941. Mostra tutti i post
giovedì 25 luglio 2013
giovedì 13 giugno 2013
Annunciato Germany at War: Barbarossa 1941
Sul sito Matrix è stato annunciato un nuovo gioco: Germany at War: Barbarossa 1941 simile come stile a Panzer Corps ma probabilmente un po' più profondo.
http://matrixgames.com/products/472/details/Germany.at.War.Barbarossa.1941
"
On June 22, 1941, the largest land campaign in history began, as three German Army Groups advanced into the Soviet Union. Operation Barbarossa was underway and the German war machine was now locked in a struggle which would change the course of World War II.
Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.
Additional stand-alone scenarios cover other famous battles and are ideal for head to head play through the integrated PBEM++ system. Your forces follow you through the campaign, earning historical upgrades as you progress and new equipment becomes available on a historical schedule. Units and maps are represented at realistic scales and the combat, movement and terrain systems are all based on real capabilities.
Aimed at all levels, from those who have never played a wargame before to those who know the history of World War II in detail, this is an entertaining and challenging game of combined arms strategy.
Easy-to-use but realistic combat, movement and logistics system
Realistic map and time scales
Ground and Air units as well as specialized unit types such as Engineer and Reconnaissance battalions
Different unit sizes fully modelled and viable, from Tiger Battalions to Infantry Divisions
Wide variety of support units and realistic historical upgrades for each unit type as units earn experience
Historical equipment base on historical availability
Dynamic branching campaign system with player decisions, choose the main German axis of attack after the battle of Smolensk.
Interesting and innovative mission objectives make each scenario unique
In-Game scenario events like bridge destruction, reinforcements based on player actions, news from other fronts, etc.
PBEM++ play via server
Balanced Stand-alone scenarios suitable for head to head play and as either side
Scenario Editor
4 Campaigns:
o Main branching Archangel to Astrakhan Campaign (37 Scenarios)
o Army Group North (3 Scenarios)
o Case Blue (4 Scenarios)
o Operation Barbarossa Short (9 Scenarios)
14 Stand-alone Scenarios
o Drive on Stalingrad
o Dubno-Brody
o Minsk
o Riga
o Road to Demyansk
o Saving Berlin (1945)
o Storming Leningrad
o Tallinn
o Third Kharkov (1943)
o Tikhvin
o Typhoon over Moscow
o Vyazma
o Zhitomir (1943)
o Zitadelle (1943)"
http://matrixgames.com/products/472/details/Germany.at.War.Barbarossa.1941
"
On June 22, 1941, the largest land campaign in history began, as three German Army Groups advanced into the Soviet Union. Operation Barbarossa was underway and the German war machine was now locked in a struggle which would change the course of World War II.
Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.
Additional stand-alone scenarios cover other famous battles and are ideal for head to head play through the integrated PBEM++ system. Your forces follow you through the campaign, earning historical upgrades as you progress and new equipment becomes available on a historical schedule. Units and maps are represented at realistic scales and the combat, movement and terrain systems are all based on real capabilities.
Aimed at all levels, from those who have never played a wargame before to those who know the history of World War II in detail, this is an entertaining and challenging game of combined arms strategy.
Easy-to-use but realistic combat, movement and logistics system
Realistic map and time scales
Ground and Air units as well as specialized unit types such as Engineer and Reconnaissance battalions
Different unit sizes fully modelled and viable, from Tiger Battalions to Infantry Divisions
Wide variety of support units and realistic historical upgrades for each unit type as units earn experience
Historical equipment base on historical availability
Dynamic branching campaign system with player decisions, choose the main German axis of attack after the battle of Smolensk.
Interesting and innovative mission objectives make each scenario unique
In-Game scenario events like bridge destruction, reinforcements based on player actions, news from other fronts, etc.
PBEM++ play via server
Balanced Stand-alone scenarios suitable for head to head play and as either side
Scenario Editor
4 Campaigns:
o Main branching Archangel to Astrakhan Campaign (37 Scenarios)
o Army Group North (3 Scenarios)
o Case Blue (4 Scenarios)
o Operation Barbarossa Short (9 Scenarios)
14 Stand-alone Scenarios
o Drive on Stalingrad
o Dubno-Brody
o Minsk
o Riga
o Road to Demyansk
o Saving Berlin (1945)
o Storming Leningrad
o Tallinn
o Third Kharkov (1943)
o Tikhvin
o Typhoon over Moscow
o Vyazma
o Zhitomir (1943)
o Zitadelle (1943)"
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